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Topic removal from a category/community

Technical Discussion
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    there is currently a #Piefed Hackathon going on if anyone is interested in partaking. There are groups working on spanish, german, french and japanese translations, and a bunch of other things.https://tarte.nuage-libre.fr/c/fediverse/p/221411/hackathon-this-week-7-8-febuary #fediverse #fedidev #activitypub
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    In PieFed v1.4 it will be possible to label posts as having AI generated content. Labelled posts will get a little badge near their title, similar to how nsfw and nsfl content is labelled. Mods and authors can change this value on a post in the same way they do flair and nsfw, using the little tags button in the bottom right or in 'More options' when editing their post. Account settings for blocking: [image: rIJ6kQKrU9ygU9p.png] Similar to how NSFW works, each user can control how those posts are listed on the home page, etc. The default is 'Label as AI', which just adds the badge. People averse to AI-generated content might want to change this to 'Hide completely'. Also similar to NSFW, entire communities can be assigned as 'AI content' and that will auto-tag every post inside as being AI generated. If the community mods have this value unset (e.g. Lemmy communities, which don't have this functionality) then the instance admin can manually override the community's AI Generated setting.
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    At Piefed office hours, rimu@piefed.social and I got to talking about what's next for Piefed and the Threadiverse WG. One of those things is moving stuff between communities (or in bbs parlance: moving topics between categories/forums). Rimu suggested we use the already-existing as:Move activity, sent by the community (a group actor), with origin and target set, and with object being the post id itself. I suggested we update this to use the resolvable context collection as object instead, which Piefed has supported since v1.2. That should be enough to get a proof-of-concept implementation going between Piefed and NodeBB... a question remained as to whether this should be Announce(Move(Object)) or simply Move(Object). Argument for former was that it was similar verbiage to other 1b12 actions. Argument for the latter was that this is merely 1b12 adjacent and needn't follow prior art. We'll likely put together an FEP for this.
  • Piefed community tags

    Technical Discussion piefed
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    Another tricky aspect of this is different clients have all kinds of different designs and colors so depending on the situation the tags could look garish and crazy. But on the other hand a bit of crazy is fun.