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Deleting a post vs deleting an entire comment tree

Technical Discussion
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Gli ultimi otto messaggi ricevuti dalla Federazione
  • @reiver i think the disjunction between Object and Link was actually unnecessary. https://github.com/w3c/activitystreams/issues/666

    i also think there's too much emphasis on types when there really shouldn't be -- it's the *properties* that you end up using almost all of the time. pretty much the only types that actually matter are the Activity types (because you can't infer those).

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  • @haitchfive

    I don't think it was me, but — it seems interesting.

    https://github.com/ha1tch/quertfy

    .

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  • @reiver Did you and I discuss queryfy a while ago, or was it one of my other projects?

    Just wondering whether I owe you a heads up since queryfy has been bumped up to v0.3.0

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  • With ActivityPub / ActivityStreams...

    To me, it feels like there should have been something that is a common parent of both 'Object' and 'Link'.

    That just had the "name", "nameMap", and "preview" fields (along with "id" and "type, of course) — since that is what 'Object' and 'Link' share in common.

    I'll just call this common parent: 'Entity'.

    ...

    It could have even been an opportunity to talk about how to handle unknown types.

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  • @soapdog@toot.cafe hmm... just thinking aloud here.

    You posit in another post that the network effects inflate exponentially:

    > Push models are resource hogs that approach exponential growth in a large network like the fediverse

    That's not true. If you post a message then it sends a copy to each follower. That's linear growth. If you collapse recipients via shared inboxes you can reduce that further.

    If you're referring to the torrent of requests that happen if your post is shared (the "thundering herd" problem) then that's actually a PULL happening from those requesting instances!

    Secondly, in a pull model of AP, you would need to continually poll servers of all your followers so as to approach a real-time effect. You'd be polling servers over and over again, and many of them would have nothing new, with so much wasted traffic.

    If your expectations include semi real-time updates, the push model is much more performant, in my humble opinion.

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  • @evan @mariusor @silverpill i think we probably need to revisit the user story of creating multiple objects at once, or more accurately, the user story of minting and binding multiple identifiers at once.

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  • @evan @mariusor @silverpill re: ids though the RDF ecosystem (and jsonld) doesn't use "null", it uses blank node identifiers (those prefixed with _: are special cased by the prefix expansion algorithm). this can allow for "transient" activities or "anonymous" objects (and the graph data model auto assigns _:b1, _:b2 and so on when "id" is missing; the canonicalization algorithm assigns _:c14n0 and _:c14n1 and so on)

    this is maybe not the best way to create replies collections though...

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    Check out this progress on #Atlas. In about two weeks, we've gone from tooting an 85mph brainstorm on I70 to a fledgling app that lets me annotate any location on the globe, and share it over #ActivityPubSo here's a quick video of where it is right now. There's still a lot to do before anyone can really use it. But there's enough here for me to ask for your help. I would love to hear what you think and to start talking to everyone out there who's interested in making maps on the #Fediverse.
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    @julian yes. BadgeFed has an API. But the concept is really simple, it is a Note (or Document) that has an attachment. The attachment is a property of the ActivityPub object usually used for videos or images. In this case the attachment includes a full OpenBadge object.The only restriction is that the Note attributed (activitypub actor) MUST be the url in the OpenBadge issuer (issuer = actor). Also the recipient url from the OpenBadge SHOULD be mentioned in the Note.With this simple mechanism you can pretty much create a compatible badge that can be decentralized with BadgeFed.