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Social Forum federato con il resto del mondo. Non contano le istanze, contano le persone
boggo@mastodon.gamedev.placeundefined

boggo

@boggo@mastodon.gamedev.place
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  • I added four more fonts to my sale, and their names put together spell UNFAIR SAGA: IGNORE KOBOLD.
    boggo@mastodon.gamedev.placeundefined boggo@mastodon.gamedev.place

    @somepx These are super cool!

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  • https://youtu.be/il-TXbn5iMA
    boggo@mastodon.gamedev.placeundefined boggo@mastodon.gamedev.place

    @datgame Looks very cool. I'm using similar techniques in my Fluff tool which gives me confidence I'm doing the right things.

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  • Just a couple of lil fluff experiments.
    boggo@mastodon.gamedev.placeundefined boggo@mastodon.gamedev.place
    This post did not contain any content.
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  • Just a couple of lil fluff experiments.
    boggo@mastodon.gamedev.placeundefined boggo@mastodon.gamedev.place

    Just a couple of lil fluff experiments. I've not done a huge amount last few days but I did switch all the splat rendering to be indirect rendered so it doesn't touch CPU much anymore which is quite a bit faster it seems.

    It also uses a sort of 'map of brickmaps' so it can draw either a much high resolution model or a much bigger one, and it can be sort of tiled. It's kind of too expensive at the moment though because of my bad code, but perfectly workable for these kind of sketchy experiments.

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