> When testing your game in the editor, new controls let you slow down or speed up the game while it’s running, making it easier to inspect physics behavior or fine-tune gameplay without extra debug code.
Nice! I will be using that 😁
> When testing your game in the editor, new controls let you slow down or speed up the game while it’s running, making it easier to inspect physics behavior or fine-tune gameplay without extra debug code.
Nice! I will be using that 😁