@Runner My “easy” idea was to use cylinders and Boolean ops to cut out the buttons and then put them back together.
Your idea is so much simpler.
@Runner My “easy” idea was to use cylinders and Boolean ops to cut out the buttons and then put them back together.
Your idea is so much simpler.
@chockenberry I agree.
However once or twice I have carefully implemented something *exactly* as designed as closely as possible. Knowing that’s the best way to highlight its issues.
Those are the exceptions though.