Uemura on how he and Yamauchi chose the design for the Famicom, 2020.
Source: Kotaku
#NESQuote
#UemuraQuote, #YamauchiQuote
https://www.hyruleinterviews.com/30041fe961fd8085aeacfef3f065f84e
Uemura on how he and Yamauchi chose the design for the Famicom, 2020.
Source: Kotaku
#NESQuote
#UemuraQuote, #YamauchiQuote
https://www.hyruleinterviews.com/30041fe961fd8085aeacfef3f065f84e
Miyamoto on how both big and small Mario came to be, 2013.
Source: Time For Kids (Time Magazine)
#SuperMarioBrosQuote
#MiyamotoQuote
https://www.hyruleinterviews.com/2fe41fe961fd80449ad3eb65172b6d03
Later they published one of the earliest ever reviews of Zelda 2:
Computer Entertainer was the only American console game magazine to survive the console crash in the early 80s. It was created and edited by the sisters Marylou Badeaux and Celeste Dolan.
We have the VGHF to thank for getting the rights to this magazine, preserving it, and making it available for folks!:
All this talk of RAM shortage had me thinking back to another shortage! Here's a clip from the Computer Entertainer newsletter in February 1988.
I nabbed this from the Atari Compendium:
https://www.ataricompendium.com/archives/newsletters/video_game_update/computer_entertainer_feb88.pdf
These days you can apparently hire her to give you a tour of Kyoto:
https://www.withlocals.com/host/satomiab2e102524/
All of these quotes, with their source interviews, can be found on Satomi Asakawa's page in our database:
https://www.hyruleinterviews.com/Satomi-Asakawa-62cb7ba663d248db8ba93f27f9bfa083?source=copy_link
My apologies to screen reader users--I wasn't able to fully describe everything from these images for you. I will have a blog version of these soon, and then you should be able to enjoy too!
Images were mostly retrieved from:
- @historyofhyrule.com's art galleries
- @zeldawiki.bsky.social's character pages
- Iwata Asks interviews
- Digipen.edu
Thanks for being excellent resources, friends!
Trying something new today!
Zelda Dev Highlight:
Satomi Asakawa, Character Designer
In (mostly) her own words, Asakawa's game dev career from start to end!
#Zelda
#TwilightPrincessQuote, #OcarinaOfTimeQuote, #MajorasMaskQuote
#AsakawaQuote
Full image:
https://drive.google.com/file/d/1ywWD2SxVPfcDqTlzYgbjC7XmI35Cs5Oj/view?usp=sharing
Miyamoto on a multiplayer Ocarina ensemble, 1998.
Source: The Hyrule Journals
#Zelda
#OcarinaofTimeQuote
#MiyamotoQuote
https://www.hyruleinterviews.com/1a541fe961fd80f3bd29c1469449ac57
Mori on the first take of Ganondorf's voice in Ocarina of Time, 1998.
Source: GlitterBerri's Game Translations
#Zelda
#OcarinaofTimeQuote
#MoriQuote, #NagasakoQuote
https://www.hyruleinterviews.com/0e093b22620540768a1681ec5a80d336
#Linktober 26: Zelda
Takizawa on the design of Zelda's eyebrows in Breath of the Wild, 2018.
Source: Hyrule Interviews
#Linktober 21: Music
Kondo & Miyamoto on Ravel’s Bolero and 'The Copyright Incident', 2016.
Source: Nintendo.com