Skip to content
0
  • Home
  • Piero Bosio
  • Blog
  • World
  • Fediverso
  • News
  • Categories
  • Old Web Site
  • Recent
  • Popular
  • Tags
  • Users
  • Home
  • Piero Bosio
  • Blog
  • World
  • Fediverso
  • News
  • Categories
  • Old Web Site
  • Recent
  • Popular
  • Tags
  • Users
Skins
  • Light
  • Brite
  • Cerulean
  • Cosmo
  • Flatly
  • Journal
  • Litera
  • Lumen
  • Lux
  • Materia
  • Minty
  • Morph
  • Pulse
  • Sandstone
  • Simplex
  • Sketchy
  • Spacelab
  • United
  • Yeti
  • Zephyr
  • Dark
  • Cyborg
  • Darkly
  • Quartz
  • Slate
  • Solar
  • Superhero
  • Vapor

  • Default (No Skin)
  • No Skin
Collapse

Piero Bosio Social Web Site Personale Logo Fediverso

Social Forum federato con il resto del mondo. Non contano le istanze, contano le persone
hyruleinterviews@mastodon.gamedev.placeundefined

Hyrule interviews

@hyruleinterviews@mastodon.gamedev.place
About
Posts
14
Topics
8
Shares
0
Groups
0
Followers
0
Following
0

View Original

Posts

Recent Best Controversial

  • Uemura on how he and Yamauchi chose the design for the Famicom, 2020.
    hyruleinterviews@mastodon.gamedev.placeundefined hyruleinterviews@mastodon.gamedev.place

    Uemura on how he and Yamauchi chose the design for the Famicom, 2020.

    Source: Kotaku

    #NESQuote
    #UemuraQuote, #YamauchiQuote

    https://www.hyruleinterviews.com/30041fe961fd8085aeacfef3f065f84e

    Uncategorized nesquote uemuraquote yamauchiquote

  • Miyamoto on how both big and small Mario came to be, 2013.
    hyruleinterviews@mastodon.gamedev.placeundefined hyruleinterviews@mastodon.gamedev.place

    Miyamoto on how both big and small Mario came to be, 2013.

    Source: Time For Kids (Time Magazine)

    #SuperMarioBrosQuote
    #MiyamotoQuote

    https://www.hyruleinterviews.com/2fe41fe961fd80449ad3eb65172b6d03

    Uncategorized supermariobrosquote miyamotoquote

  • All this talk of RAM shortage had me thinking back to another shortage!
    hyruleinterviews@mastodon.gamedev.placeundefined hyruleinterviews@mastodon.gamedev.place

    Later they published one of the earliest ever reviews of Zelda 2:

    https://archive.gamehistory.org/item/c75c6f2f-c0ef-463a-a1d6-844e63c9bfd9/pdf?token=4218d48c-3376-4815-9520-f5b8c5fe5853&length=20415741

    Uncategorized zelda adventureoflinkquote

  • All this talk of RAM shortage had me thinking back to another shortage!
    hyruleinterviews@mastodon.gamedev.placeundefined hyruleinterviews@mastodon.gamedev.place

    Computer Entertainer was the only American console game magazine to survive the console crash in the early 80s. It was created and edited by the sisters Marylou Badeaux and Celeste Dolan.

    We have the VGHF to thank for getting the rights to this magazine, preserving it, and making it available for folks!:

    https://gamehistory.org/computerentertainer/sole

    Uncategorized zelda adventureoflinkquote

  • All this talk of RAM shortage had me thinking back to another shortage!
    hyruleinterviews@mastodon.gamedev.placeundefined hyruleinterviews@mastodon.gamedev.place

    All this talk of RAM shortage had me thinking back to another shortage! Here's a clip from the Computer Entertainer newsletter in February 1988.

    I nabbed this from the Atari Compendium:
    https://www.ataricompendium.com/archives/newsletters/video_game_update/computer_entertainer_feb88.pdf

    #Zelda
    #AdventureOfLinkQuote

    Uncategorized zelda adventureoflinkquote

  • Trying something new today!
    hyruleinterviews@mastodon.gamedev.placeundefined hyruleinterviews@mastodon.gamedev.place

    These days you can apparently hire her to give you a tour of Kyoto:
    https://www.withlocals.com/host/satomiab2e102524/

    Uncategorized zelda twilightprincessquote ocarinaoftimequote majorasmaskquote asakawaquote

  • Trying something new today!
    hyruleinterviews@mastodon.gamedev.placeundefined hyruleinterviews@mastodon.gamedev.place

    All of these quotes, with their source interviews, can be found on Satomi Asakawa's page in our database:
    https://www.hyruleinterviews.com/Satomi-Asakawa-62cb7ba663d248db8ba93f27f9bfa083?source=copy_link

    Uncategorized zelda twilightprincessquote ocarinaoftimequote majorasmaskquote asakawaquote

  • Trying something new today!
    hyruleinterviews@mastodon.gamedev.placeundefined hyruleinterviews@mastodon.gamedev.place

    My apologies to screen reader users--I wasn't able to fully describe everything from these images for you. I will have a blog version of these soon, and then you should be able to enjoy too!

    Uncategorized zelda twilightprincessquote ocarinaoftimequote majorasmaskquote asakawaquote

  • Trying something new today!
    hyruleinterviews@mastodon.gamedev.placeundefined hyruleinterviews@mastodon.gamedev.place

    Images were mostly retrieved from:
    - @historyofhyrule.com's art galleries
    - @zeldawiki.bsky.social's character pages
    - Iwata Asks interviews
    - Digipen.edu

    Thanks for being excellent resources, friends!

    Uncategorized zelda twilightprincessquote ocarinaoftimequote majorasmaskquote asakawaquote

  • Trying something new today!
    hyruleinterviews@mastodon.gamedev.placeundefined hyruleinterviews@mastodon.gamedev.place

    Trying something new today!

    Zelda Dev Highlight:
    Satomi Asakawa, Character Designer

    In (mostly) her own words, Asakawa's game dev career from start to end!

    #Zelda
    #TwilightPrincessQuote, #OcarinaOfTimeQuote, #MajorasMaskQuote
    #AsakawaQuote

    Full image:
    https://drive.google.com/file/d/1ywWD2SxVPfcDqTlzYgbjC7XmI35Cs5Oj/view?usp=sharing

    Uncategorized zelda twilightprincessquote ocarinaoftimequote majorasmaskquote asakawaquote

  • Miyamoto on a multiplayer Ocarina ensemble, 1998.
    hyruleinterviews@mastodon.gamedev.placeundefined hyruleinterviews@mastodon.gamedev.place

    Miyamoto on a multiplayer Ocarina ensemble, 1998.

    Source: The Hyrule Journals

    #Zelda
    #OcarinaofTimeQuote
    #MiyamotoQuote

    https://www.hyruleinterviews.com/1a541fe961fd80f3bd29c1469449ac57

    Uncategorized zelda ocarinaoftimequote miyamotoquote

  • Mori on the first take of Ganondorf's voice in Ocarina of Time, 1998.
    hyruleinterviews@mastodon.gamedev.placeundefined hyruleinterviews@mastodon.gamedev.place

    Mori on the first take of Ganondorf's voice in Ocarina of Time, 1998.

    Source: GlitterBerri's Game Translations

    #Zelda
    #OcarinaofTimeQuote
    #MoriQuote, #NagasakoQuote

    https://www.hyruleinterviews.com/0e093b22620540768a1681ec5a80d336

    Uncategorized zelda ocarinaoftimequote moriquote nagasakoquote

  • #Linktober 26: Zelda
    hyruleinterviews@mastodon.gamedev.placeundefined hyruleinterviews@mastodon.gamedev.place

    #Linktober 26: Zelda

    Takizawa on the design of Zelda's eyebrows in Breath of the Wild, 2018.

    Source: Hyrule Interviews

    #Zelda
    #BreathoftheWildQuote
    #TakizawaQuote

    https://www.notion.so/a3003f9854bc402b82830b796e7f237b

    Uncategorized linktober zelda breathofthewildquote takizawaquote

  • #Linktober 21: MusicKondo & Miyamoto on Ravel’s Bolero and 'The Copyright Incident', 2016.
    hyruleinterviews@mastodon.gamedev.placeundefined hyruleinterviews@mastodon.gamedev.place

    #Linktober 21: Music
    Kondo & Miyamoto on Ravel’s Bolero and 'The Copyright Incident', 2016.

    Source: Nintendo.com

    #Zelda
    #TheLegendofZeldaQuote
    #KondoQuote,#MiyamotoQuote

    https://www.notion.so/469330b1cf924e4c915611e3a5d082ab

    Uncategorized linktober zelda thelegendofzeldaquote kondoquote miyamotoquote
  • 1 / 1
  • Login

  • Login or register to search.
  • First post
    Last post