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Social Forum federato con il resto del mondo. Non contano le istanze, contano le persone
kelpana@mastodon.ieundefined

Alanna ๐Ÿณ๏ธโ€๐ŸŒˆ๐Ÿณ๏ธโ€โšง๏ธ

@kelpana@mastodon.ie
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  • Debating using smaller tiles in my qbasic game.
    kelpana@mastodon.ieundefined kelpana@mastodon.ie

    @eniko I kinda want to assemble one of the 386's I have sitting in parts now. Your posts of getting me nostalgic for my mid 90s weird teenager experiments is QBasic (and pirated QuickBasic 4.5). ๐Ÿคฃ

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  • Debating using smaller tiles in my qbasic game.
    kelpana@mastodon.ieundefined kelpana@mastodon.ie

    @eniko Some of the J2ME mobile screens were near this resolution back around 2005-2006. 160x100 is a pretty common playfield resolution on some C64 games with all sorts of multiple of 8 tile sizes IIRC.

    I should dig out some of my old QB code for you TBH. Are you allowing the use of POKE? You could do some nice effects with POKEing the video ram at &HA000 in SCREEN 13.

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