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ktf@mastodon.gamedev.placeundefined

ktf

@ktf@mastodon.gamedev.place
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  • The other day: “hmm building blender got quite a bit slower” (by 10-15%).
    ktf@mastodon.gamedev.placeundefined ktf@mastodon.gamedev.place

    @JSAMcFarlane @chandlerc @aras For us, it’s complicated. Getting everything ready for modules, including dependencies, it’s a nightmare. Moreover we do support Apple Clang.

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  • The other day: “hmm building blender got quite a bit slower” (by 10-15%).
    ktf@mastodon.gamedev.placeundefined ktf@mastodon.gamedev.place

    @aras @chandlerc What we (ALICE Experiment at CERN) see is actually an improvement in compile time for our stuff, whenever concepts are used over SFINAE or similar pre C++20 tricks. I would be interested in knowing if you experience the same, once / if you get to it.

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