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morten_skaaning@mastodon.gamedev.placeundefined

Morten Hilker-Skaaning

@morten_skaaning@mastodon.gamedev.place
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  • One of my goals for #mollytime is to avoid introducing a concept of errors into the language.
    morten_skaaning@mastodon.gamedev.placeundefined morten_skaaning@mastodon.gamedev.place

    @lritter @rygorous @aeva I talking about whether the outputs of the program are still useful, not whether syntax is correct

    Uncategorized mollytime

  • One of my goals for #mollytime is to avoid introducing a concept of errors into the language.
    morten_skaaning@mastodon.gamedev.placeundefined morten_skaaning@mastodon.gamedev.place

    @lritter @rygorous @aeva can you make a checker that can give a correct good/bad answer on the validity of your program, when you insert random characters into the program source?

    Uncategorized mollytime
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