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Piero Bosio Social Web Site Personale Logo Fediverso

Social Forum federato con il resto del mondo. Non contano le istanze, contano le persone
mtthgn@mastodon.socialundefined

Matt Hogan :psyduck:

@mtthgn@mastodon.social
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  • The GBA has fixed sprite sizes, essentially combinations of 8, 16, 32, and 64 for width and height.
    mtthgn@mastodon.socialundefined mtthgn@mastodon.social

    Players can sense the common sizes that appear on the screen, so meta sprites can make things feel a lot more natural + less boxy. They can also lead to more efficient OBJ VRAM usage. This sprite could technically be a 64x64 sprite, but it'd take over 2x the VRAM!

    #gamedev #retrogaming #pixelart

    Uncategorized gamedev retrodev pixelart

  • The GBA has fixed sprite sizes, essentially combinations of 8, 16, 32, and 64 for width and height.
    mtthgn@mastodon.socialundefined mtthgn@mastodon.social

    The GBA has fixed sprite sizes, essentially combinations of 8, 16, 32, and 64 for width and height. In order to have sprites free of these constraints, you can make "meta sprites" out of multiple sprites. This brings other challenges, like proper horizontal flipping πŸ˜…

    #gamedev #retrodev #pixelart

    Uncategorized gamedev retrodev pixelart
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