Trick to hidden face removal - do as curves in geometry nodes, then extrude vertically.
The contour lines are rendered in neon, and the vertical extrusions in matt black.
This keeps face counts way down, compared to using a landscape mesh 2/2
Trick to hidden face removal - do as curves in geometry nodes, then extrude vertically.
The contour lines are rendered in neon, and the vertical extrusions in matt black.
This keeps face counts way down, compared to using a landscape mesh 2/2