@SuperSelena64 One of the most interesting consoles peripherals of all time. Games made for the thing really was a unique one time experience combining SNES game play with a radio audio drama, and tied together with synced up gameplay loops tied to what you were currently hearing.
The end result is simply an temporal spectacle unlike no other. The closest comparison I can think of is like whenever Fortnight host a live concert but tied to that famous case in World of Warcraft where a unintentional epidemic spread throughout the world. Think of around a hundred thousand Japanese kids playing a synced experience and having no way of playing it again after it was done.
It was ephemerality in video game form.
I feel like there is a lot you can study from it.