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  4. FEP-4f05: Soft Deletion

FEP-4f05: Soft Deletion

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  • devnull@socialhub.activitypub.rocksundefined devnull@socialhub.activitypub.rocks

    Hi all,

    Some discussion regarding NodeBB's handling of soft deleted posts and Discourse's parallel implementation prompted the creation of this FEP, which attempts to describe how the concept of soft deletion can be published without the introduction of new activities—using as:Delete as-is and relying on a backreference check for Tombstone in order to signal a soft delete.

    https://codeberg.org/fediverse/fep/src/branch/main/fep/4f05/fep-4f05.md

    helge@socialhub.activitypub.rocksundefined This user is from outside of this forum
    helge@socialhub.activitypub.rocksundefined This user is from outside of this forum
    helge@socialhub.activitypub.rocks
    wrote on last edited by
    #9

    Hi @devnull

    this regards soft deletion + context collections (as a collection of posts). This topic started at

    https://codeberg.org/silverpill/feps/issues/19

    I'm curious what should happen if the context contains three elements ap-obj, reply, and reply2. reply2 is a reply of reply. Now reply is deleted. How many elements does the context then contain?

    @silverpill said that for mitra the context would contain 1 element ap-obj.

    The scenario as Gherkin:

    Background: Given A new user called "Alice" And A new user called "Bob" And An ActivityPub object called "ap-obj"Scenario: Reply to reply with parent reply deleted Given "Alice" replied to "ap-obj" with "Nice post!" as "reply" And "Bob" replied to "reply" with "Good point!" as "reply2" When "Alice" deletes "reply" Then For "Alice", the "context" collection of "ap-obj" contains "?" elements
    julian@activitypub.spaceundefined 1 Reply Last reply
    0
    • helge@socialhub.activitypub.rocksundefined helge@socialhub.activitypub.rocks

      Hi @devnull

      this regards soft deletion + context collections (as a collection of posts). This topic started at

      https://codeberg.org/silverpill/feps/issues/19

      I'm curious what should happen if the context contains three elements ap-obj, reply, and reply2. reply2 is a reply of reply. Now reply is deleted. How many elements does the context then contain?

      @silverpill said that for mitra the context would contain 1 element ap-obj.

      The scenario as Gherkin:

      Background: Given A new user called "Alice" And A new user called "Bob" And An ActivityPub object called "ap-obj"Scenario: Reply to reply with parent reply deleted Given "Alice" replied to "ap-obj" with "Nice post!" as "reply" And "Bob" replied to "reply" with "Good point!" as "reply2" When "Alice" deletes "reply" Then For "Alice", the "context" collection of "ap-obj" contains "?" elements
      julian@activitypub.spaceundefined This user is from outside of this forum
      julian@activitypub.spaceundefined This user is from outside of this forum
      julian@activitypub.space
      wrote on last edited by
      #10

      Hey Helge.

      Per my understanding, when processing a deletion of reply, you would not presume deletion of any or all downstream objects. Only the referenced object is deleted.

      Deleting multiple objects at once would require multiple activities, or perhaps a single (and as-yet undefined) "batch" style activity.

      1 Reply Last reply
      0
      • helge@socialhub.activitypub.rocksundefined This user is from outside of this forum
        helge@socialhub.activitypub.rocksundefined This user is from outside of this forum
        helge@socialhub.activitypub.rocks
        wrote on last edited by
        #11

        It is not about deleting the objects, it's about if they are in the context collection or not.

        If I understand you correctly, we would have before Alice deletes her reply

        context[ap-obj] = [ap-obj, reply, repl2]

        and

        context[ap-obj] = [ap-obj, repl2]

        afterwards

        julian@activitypub.spaceundefined 1 Reply Last reply
        0
        • helge@socialhub.activitypub.rocksundefined helge@socialhub.activitypub.rocks

          It is not about deleting the objects, it's about if they are in the context collection or not.

          If I understand you correctly, we would have before Alice deletes her reply

          context[ap-obj] = [ap-obj, reply, repl2]

          and

          context[ap-obj] = [ap-obj, repl2]

          afterwards

          julian@activitypub.spaceundefined This user is from outside of this forum
          julian@activitypub.spaceundefined This user is from outside of this forum
          julian@activitypub.space
          wrote on last edited by
          #12

          Yes, that's correct. Deletion of one object will not affect membership of downstream objects in the context collection.

          1 Reply Last reply
          0
          • silverpill@mitra.socialundefined This user is from outside of this forum
            silverpill@mitra.socialundefined This user is from outside of this forum
            silverpill@mitra.social
            wrote on last edited by
            #13

            @julian @helge I'll mention in FEP-f228 that behavior differs between implementations.

            1 Reply Last reply
            0
            • devnull@socialhub.activitypub.rocksundefined devnull@socialhub.activitypub.rocks

              Hi all,

              Some discussion regarding NodeBB's handling of soft deleted posts and Discourse's parallel implementation prompted the creation of this FEP, which attempts to describe how the concept of soft deletion can be published without the introduction of new activities—using as:Delete as-is and relying on a backreference check for Tombstone in order to signal a soft delete.

              https://codeberg.org/fediverse/fep/src/branch/main/fep/4f05/fep-4f05.md

              claire@socialhub.activitypub.rocksundefined This user is from outside of this forum
              claire@socialhub.activitypub.rocksundefined This user is from outside of this forum
              claire@socialhub.activitypub.rocks
              wrote on last edited by
              #14

              Hi!

              Sorry for being late to the party.

              I understand the need to be able to undo deletions, this is something we face at Mastodon for the edge case of appealing moderation decisions (currently, most moderation decisions can be reversed upon appeal, but not post deletion).

              I have some concern with the FEP as it stands regarding performances, and ensuring consistency wrt. chronology of events, caching and possible out-of-order activities.

              Indeed, performance-wise, the FEP asks recipients of a \Delete\ to fetch the object that has just been deleted. This means that for a post that has, over its lifetime, reached a thousand different servers, in addition to ideally reaching all of those servers again (either directly or through inbox forwarding), the authoring server must now handle all of these servers fetching the now-deleted post all at once. I fear this is an especially bad instance of the thundering herd issue.

              As for ensuring consistency wrt. chronology of events, we face a lot of challenges:

              • depending on their architecture, servers may emit outgoing activities (or process incoming ones) out-of-order (for instance, Mastodon queues jobs into work queues, but if there are multiple workers, a later job can finish before an earlier job does)
              • due to network failures, servers may fail to deliver an activity on time and retry later
              • due to caching (e.g. Mastodon offers short-time caching on reverse proxies, but does not invalidate the reverse-proxy cache when the resource is changed), fetched data might actually be older than just-delivered data

              The ActivityPub primer makes note of this but offers no solutions besides “The receiving server, if it receives an activity that refers to an unknown activity, should store that activity for later processing.” While this is relatively easy to do when an object cannot be brought back once it’s deleted, this breaks done if you can undo the \Delete\, and I have seen no solution offered for that in the current FEP.

              Using \published\ in activities and \published\/\updated\ or similar in objects might help with that, but I’m afraid this might not be enough because of the seconds resolution of \xsd:Datetime\ (and it would require extra care that the lifecycle of an object is indeed serialized with a monotonic time).

              julian@activitypub.spaceundefined 1 Reply Last reply
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              • julian@activitypub.spaceundefined julian@activitypub.space shared this topic on
              • claire@socialhub.activitypub.rocksundefined claire@socialhub.activitypub.rocks

                Hi!

                Sorry for being late to the party.

                I understand the need to be able to undo deletions, this is something we face at Mastodon for the edge case of appealing moderation decisions (currently, most moderation decisions can be reversed upon appeal, but not post deletion).

                I have some concern with the FEP as it stands regarding performances, and ensuring consistency wrt. chronology of events, caching and possible out-of-order activities.

                Indeed, performance-wise, the FEP asks recipients of a \Delete\ to fetch the object that has just been deleted. This means that for a post that has, over its lifetime, reached a thousand different servers, in addition to ideally reaching all of those servers again (either directly or through inbox forwarding), the authoring server must now handle all of these servers fetching the now-deleted post all at once. I fear this is an especially bad instance of the thundering herd issue.

                As for ensuring consistency wrt. chronology of events, we face a lot of challenges:

                • depending on their architecture, servers may emit outgoing activities (or process incoming ones) out-of-order (for instance, Mastodon queues jobs into work queues, but if there are multiple workers, a later job can finish before an earlier job does)
                • due to network failures, servers may fail to deliver an activity on time and retry later
                • due to caching (e.g. Mastodon offers short-time caching on reverse proxies, but does not invalidate the reverse-proxy cache when the resource is changed), fetched data might actually be older than just-delivered data

                The ActivityPub primer makes note of this but offers no solutions besides “The receiving server, if it receives an activity that refers to an unknown activity, should store that activity for later processing.” While this is relatively easy to do when an object cannot be brought back once it’s deleted, this breaks done if you can undo the \Delete\, and I have seen no solution offered for that in the current FEP.

                Using \published\ in activities and \published\/\updated\ or similar in objects might help with that, but I’m afraid this might not be enough because of the seconds resolution of \xsd:Datetime\ (and it would require extra care that the lifecycle of an object is indeed serialized with a monotonic time).

                julian@activitypub.spaceundefined This user is from outside of this forum
                julian@activitypub.spaceundefined This user is from outside of this forum
                julian@activitypub.space
                wrote on last edited by
                #15

                Regarding the performance issue, and avoiding the thundering herd problem, one could simply embed the object itself (so, a Delete with an expanded Tombstone in object) into the activity. You could additionally sign it (LD Signature) or attach a proof (Object Integrity Proofs) if necessary.

                As for sub-second resolution of updated/published... is xsd:Datetime required? I've honestly just been sending ISO Strings, which include millisecond-level accuracy.

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                • julian@activitypub.spaceundefined This user is from outside of this forum
                  julian@activitypub.spaceundefined This user is from outside of this forum
                  julian@activitypub.space
                  wrote on last edited by
                  #16

                  @claire@social.sitedethib.com I re-read the text of the FEP and noted the following:

                  > When a Delete activity is encountered, the referenced object MAY be either the full object or a reference to one.
                  >
                  > If object is a reference, the server MUST request the object (via its id) from the origin server directly.

                  Emphasis is mine. In situations where you choose to embed the full object in the activity, then you are not bound by the MUST to refetch the object.

                  Now, when talking about hard deletes, you cannot literally embed a non-existent object, so a re-fetch would be necessary, although I am hoping that 404 handlers are a great deal faster.

                  I like published. I can add that in to the FEP if it makes it easier to handle situations where multiple Deletes and Updates are encountered out-of-rder due to network congestion, parallel processing, etc.

                  1 Reply Last reply
                  0
                  • claire@socialhub.activitypub.rocksundefined This user is from outside of this forum
                    claire@socialhub.activitypub.rocksundefined This user is from outside of this forum
                    claire@socialhub.activitypub.rocks
                    wrote on last edited by
                    #17

                    \xsd:dateTime\ is required as per https://www.w3.org/TR/activitystreams-vocabulary/#dfn-published but i skimmed over the definition too fast, it definitely allows fractional seconds!

                    julian2:

                    Emphasis is mine. In situations where you choose to embed the full object in the activity, then you are not bound by the MUST to refetch the object.

                    It appears I must have read too fast once again, and was confused by the “Unexpected responses” section.

                    julian2:

                    Now, when talking about hard deletes, you cannot literally embed a non-existent object, so a re-fetch would be necessary, although I am hoping that 404 handlers are a great deal faster.

                    That can still be an issue, negative hits are still expensive and in general you may not want to cache them (to avoid an attacker targeting something that does not exist yet).

                    1 Reply Last reply
                    0
                    • trwnh@socialhub.activitypub.rocksundefined This user is from outside of this forum
                      trwnh@socialhub.activitypub.rocksundefined This user is from outside of this forum
                      trwnh@socialhub.activitypub.rocks
                      wrote on last edited by
                      #18
                      julian2:

                      If object is a reference, the server MUST request the object (via its id) from the origin server directly.

                      i think this requirement can be removed, as the behavior on receiving a Delete is up to the receiver and not the sender. that's also where the issue lies -- receivers assuming Delete is a permanent removal. any or all of the following behaviors on receiving a Delete are "valid" in some sense:

                      • do nothing to the object, just store the activity
                      • expunge object from HTTP cache
                      • expunge object from AS2/RDF dataset
                      • edit the object to say it is "deleted"
                      • convert object to a Tombstone
                      • prevent reuse of the object.id
                      • fetch the object using HTTP GET and handle caching/refetching using HTTP cache control headers

                      having a reference doesn't imply needing to fetch it if you already have information about it. if you don't already have information about it then you can also choose not to fetch on Delete activities. the point of having an id is that you can choose whether or not to obtain additional information! that's what linked data is founded on -- the linking. every link is in effect a boundary between two records of information.

                      if the goal is to prevent receivers from completely purging an object, then you can't really do this. if the goal is to stop receivers from preventing reuse of the id, then recommend that they SHOULD NOT do this.

                      more generally i would ask you to consider two different senses of "deletion":

                      • Delete / Undo Delete
                      • Update(object.formerType=object.type, object.type=Tombstone) / Update(object.type=object.formerType)

                      a Tombstone is still an Object and can have all the properties of Object btw, so it's valid to have this:

                      type: TombstoneformerType: Notecontent: "[deleted]"attributedTo: 

                      or this:

                      type: TombstoneformerType: Notecontent: "the text is still there but the account was deleted"attributedTo: type: Tombstone formerType: Person

                      or this:

                      type: TombstoneformerType: Notecontent: "the text is still there but the account was deleted"attributedTo: # GET someone HTTP/1.1# HTTP/1.1 404 Not Found
                      julian@activitypub.spaceundefined 1 Reply Last reply
                      0
                      • trwnh@socialhub.activitypub.rocksundefined trwnh@socialhub.activitypub.rocks
                        julian2:

                        If object is a reference, the server MUST request the object (via its id) from the origin server directly.

                        i think this requirement can be removed, as the behavior on receiving a Delete is up to the receiver and not the sender. that's also where the issue lies -- receivers assuming Delete is a permanent removal. any or all of the following behaviors on receiving a Delete are "valid" in some sense:

                        • do nothing to the object, just store the activity
                        • expunge object from HTTP cache
                        • expunge object from AS2/RDF dataset
                        • edit the object to say it is "deleted"
                        • convert object to a Tombstone
                        • prevent reuse of the object.id
                        • fetch the object using HTTP GET and handle caching/refetching using HTTP cache control headers

                        having a reference doesn't imply needing to fetch it if you already have information about it. if you don't already have information about it then you can also choose not to fetch on Delete activities. the point of having an id is that you can choose whether or not to obtain additional information! that's what linked data is founded on -- the linking. every link is in effect a boundary between two records of information.

                        if the goal is to prevent receivers from completely purging an object, then you can't really do this. if the goal is to stop receivers from preventing reuse of the id, then recommend that they SHOULD NOT do this.

                        more generally i would ask you to consider two different senses of "deletion":

                        • Delete / Undo Delete
                        • Update(object.formerType=object.type, object.type=Tombstone) / Update(object.type=object.formerType)

                        a Tombstone is still an Object and can have all the properties of Object btw, so it's valid to have this:

                        type: TombstoneformerType: Notecontent: "[deleted]"attributedTo: 

                        or this:

                        type: TombstoneformerType: Notecontent: "the text is still there but the account was deleted"attributedTo: type: Tombstone formerType: Person

                        or this:

                        type: TombstoneformerType: Notecontent: "the text is still there but the account was deleted"attributedTo: # GET someone HTTP/1.1# HTTP/1.1 404 Not Found
                        julian@activitypub.spaceundefined This user is from outside of this forum
                        julian@activitypub.spaceundefined This user is from outside of this forum
                        julian@activitypub.space
                        wrote last edited by julian@activitypub.space
                        #19

                        Okay, I am perfectly fine to relax the requirement from a MUST to a SHOULD.

                        Does that resolve the thundering herd concern acceptably?

                        Other solutions would entail:

                        1. Setting explicit null as object (yes @trwnh@mastodon.social this is yet another example of a place where null makes sense!) if the object is hard deleted.
                        2. Sending an ETag header with the Delete activity. When re-requesting, send that same value in If-Modified-Since and the receiver can opt to terminate execution early with an HTTP 304.
                        1 Reply Last reply
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                        • trwnh@mastodon.socialundefined This user is from outside of this forum
                          trwnh@mastodon.socialundefined This user is from outside of this forum
                          trwnh@mastodon.social
                          wrote last edited by
                          #20

                          @julian how does null have anything to do with this? Delete null doesn't make sense

                          julian@activitypub.spaceundefined 1 Reply Last reply
                          0
                          • trwnh@mastodon.socialundefined trwnh@mastodon.social

                            @julian how does null have anything to do with this? Delete null doesn't make sense

                            julian@activitypub.spaceundefined This user is from outside of this forum
                            julian@activitypub.spaceundefined This user is from outside of this forum
                            julian@activitypub.space
                            wrote last edited by
                            #21

                            @trwnh@mastodon.social hm, you're right. I should stop thinking about FEPs after business hours.

                            1 Reply Last reply
                            0
                            • trwnh@mastodon.socialundefined This user is from outside of this forum
                              trwnh@mastodon.socialundefined This user is from outside of this forum
                              trwnh@mastodon.social
                              wrote last edited by
                              #22

                              @julian unrelated but i am also wondering why the mention changed from my socialhub account to my mastodon account 🤔

                              julian@activitypub.spaceundefined 1 Reply Last reply
                              0
                              • trwnh@mastodon.socialundefined trwnh@mastodon.social

                                @julian unrelated but i am also wondering why the mention changed from my socialhub account to my mastodon account 🤔

                                julian@activitypub.spaceundefined This user is from outside of this forum
                                julian@activitypub.spaceundefined This user is from outside of this forum
                                julian@activitypub.space
                                wrote last edited by
                                #23

                                @trwnh@mastodon.social no particular reason, except I think mentions to SocialHun accounts don't work?

                                1 Reply Last reply
                                0
                                • trwnh@mastodon.socialundefined This user is from outside of this forum
                                  trwnh@mastodon.socialundefined This user is from outside of this forum
                                  trwnh@mastodon.social
                                  wrote last edited by
                                  #24

                                  @julian :weary:

                                  i can't keep doing replies in less than 500 characters lmao

                                  julian@activitypub.spaceundefined 1 Reply Last reply
                                  0
                                  • trwnh@mastodon.socialundefined trwnh@mastodon.social

                                    @julian :weary:

                                    i can't keep doing replies in less than 500 characters lmao

                                    julian@activitypub.spaceundefined This user is from outside of this forum
                                    julian@activitypub.spaceundefined This user is from outside of this forum
                                    julian@activitypub.space
                                    wrote last edited by
                                    #25

                                    @trwnh@mastodon.social I forked this thread out into a new thread (so I don't think it'll keep showing up on SocialHub, but who the heck knows when federation is concerned lol)

                                    As for 500 chars, perhaps it's high time you switched to an instance with looser character limits...

                                    Except your content wouldn't migrate over wonk wonk

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                                    FEP-4f05: Soft Deletion

                                    Gli ultimi otto messaggi ricevuti dalla Federazione
                                    • julian@activitypub.spaceundefined
                                      julian@activitypub.space

                                      @trwnh@mastodon.social I forked this thread out into a new thread (so I don't think it'll keep showing up on SocialHub, but who the heck knows when federation is concerned lol)

                                      As for 500 chars, perhaps it's high time you switched to an instance with looser character limits...

                                      Except your content wouldn't migrate over wonk wonk

                                      read more

                                    • trwnh@mastodon.socialundefined
                                      trwnh@mastodon.social

                                      @julian :weary:

                                      i can't keep doing replies in less than 500 characters lmao

                                      read more

                                    • julian@activitypub.spaceundefined
                                      julian@activitypub.space

                                      @trwnh@mastodon.social no particular reason, except I think mentions to SocialHun accounts don't work?

                                      read more

                                    • trwnh@mastodon.socialundefined
                                      trwnh@mastodon.social

                                      @julian unrelated but i am also wondering why the mention changed from my socialhub account to my mastodon account 🤔

                                      read more

                                    • julian@activitypub.spaceundefined
                                      julian@activitypub.space

                                      @trwnh@mastodon.social hm, you're right. I should stop thinking about FEPs after business hours.

                                      read more

                                    • trwnh@mastodon.socialundefined
                                      trwnh@mastodon.social

                                      @julian how does null have anything to do with this? Delete null doesn't make sense

                                      read more

                                    • julian@activitypub.spaceundefined
                                      julian@activitypub.space

                                      Okay, I am perfectly fine to relax the requirement from a MUST to a SHOULD.

                                      Does that resolve the thundering herd concern acceptably?

                                      Other solutions would entail:

                                      Setting explicit null as object (yes @trwnh@mastodon.social this is yet another example of a place where null makes sense!) if the object is hard deleted. Sending an ETag header with the Delete activity. When re-requesting, send that same value in If-Modified-Since and the receiver can opt to terminate execution early with an HTTP 304.
                                      read more

                                    • trwnh@socialhub.activitypub.rocksundefined
                                      trwnh@socialhub.activitypub.rocks
                                      julian2:

                                      If object is a reference, the server MUST request the object (via its id) from the origin server directly.

                                      i think this requirement can be removed, as the behavior on receiving a Delete is up to the receiver and not the sender. that's also where the issue lies -- receivers assuming Delete is a permanent removal. any or all of the following behaviors on receiving a Delete are "valid" in some sense:

                                      do nothing to the object, just store the activityexpunge object from HTTP cacheexpunge object from AS2/RDF datasetedit the object to say it is "deleted"convert object to a Tombstoneprevent reuse of the object.idfetch the object using HTTP GET and handle caching/refetching using HTTP cache control headers

                                      having a reference doesn't imply needing to fetch it if you already have information about it. if you don't already have information about it then you can also choose not to fetch on Delete activities. the point of having an id is that you can choose whether or not to obtain additional information! that's what linked data is founded on -- the linking. every link is in effect a boundary between two records of information.

                                      if the goal is to prevent receivers from completely purging an object, then you can't really do this. if the goal is to stop receivers from preventing reuse of the id, then recommend that they SHOULD NOT do this.

                                      more generally i would ask you to consider two different senses of "deletion":

                                      Delete / Undo DeleteUpdate(object.formerType=object.type, object.type=Tombstone) / Update(object.type=object.formerType)

                                      a Tombstone is still an Object and can have all the properties of Object btw, so it's valid to have this:

                                      type: TombstoneformerType: Notecontent: "[deleted]"attributedTo:

                                      or this:

                                      type: TombstoneformerType: Notecontent: "the text is still there but the account was deleted"attributedTo: type: Tombstone formerType: Person

                                      or this:

                                      type: TombstoneformerType: Notecontent: "the text is still there but the account was deleted"attributedTo: # GET someone HTTP/1.1# HTTP/1.1 404 Not Found
                                      read more
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