@aeva ah. this is rare because people who play murder simulators don't like complex challenges, and people who play block puzzles don't want to get stressed out from having to make sudden decisions... you would think.but then you have half-life 2 which is *also* both. and their secret is pacing. it's all about pacing. and it likely takes lots of playtesting and feedback to get it right. and that is expensive. and thus rare.