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donaldball@triangletoot.partyundefined

Donald Ball

@donaldball@triangletoot.party
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  • @glyph Did you quote post something?
    donaldball@triangletoot.partyundefined donaldball@triangletoot.party

    @mitsuhiko @dragonfi @glyph Your own words: https://hachyderm.io/@mitsuhiko/115839413349363341

    I’ll leave you the last word, I’ve said my piece.

    Uncategorized

  • @glyph Did you quote post something?
    donaldball@triangletoot.partyundefined donaldball@triangletoot.party

    @mitsuhiko @dragonfi @glyph Poking around, I’d say it’s a competent sophomore game. Too much game logic mixed in with engine logic for my taste, but that can be a fine choice for write-only apps like simple games.

    At the limit of complexity? Hardly. That claim is puffery. There’s nothing evidently innovative that I saw, just a competent assembly of others’ ideas.

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  • @glyph Did you quote post something?
    donaldball@triangletoot.partyundefined donaldball@triangletoot.party

    @mitsuhiko @dragonfi @glyph You… do know that good engineering expresses the system with as few lines of code as necessary?

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  • @glyph Did you quote post something?
    donaldball@triangletoot.partyundefined donaldball@triangletoot.party

    @mitsuhiko @dragonfi @glyph If it’s at the limits of complexity as you claimed earlier, by definition, it is not maintainable. These are tradeoffs.

    Uncategorized

  • @glyph Did you quote post something?
    donaldball@triangletoot.partyundefined donaldball@triangletoot.party

    @tuban_muzuru @glyph …

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