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karaksindru@kind.socialundefined

KarakSindru (He/Him)

@karaksindru@kind.social
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  • So I'm figuring out the visual style for my newly-added dynamic water.
    karaksindru@kind.socialundefined karaksindru@kind.social

    @lisyarus I agree with the others. I like the depth styling. It reads more clearly that this lake is deeper than this other, etc. I don't know if that's a factor in the game mechanics like if certain resources can only be found in deeper water or whatever.
    Ultimately it's your game and your style, so if you think the flat color looks better go for it.

    Uncategorized indiedev gamedev indiegames
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