So raw 20.12 fixed-point arithmetic isn't enough for my world<->grid conversions, so I added ad-hoc manual code mixing 20.12 coords with 32.32 constants, which works perfectly!
The fixed-point transition is basically finished, hurray!
Forum federato con il resto del mondo. Non contano le istanze, contano le persone
So raw 20.12 fixed-point arithmetic isn't enough for my world<->grid conversions, so I added ad-hoc manual code mixing 20.12 coords with 32.32 constants, which works perfectly!
The fixed-point transition is basically finished, hurray!