A big pull request of mine for #Luanti was just merged.
I’ve worked on updating the #Lua API #documentation so that the allowed number ranges for functions that take numbers are now properly documented; also a distinction between floats and ints was added. Luanti uses Lua 5.1, which internally only knows C `double`s, but Luanti itself knows actual integers as well (because C++).
I hope this will prevent a load of mod bugs and confusions in future.