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Social Forum federato con il resto del mondo. Non contano le istanze, contano le persone
  • I like trying different programming languages.

    Mondo java lua picolisp
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    openfreenet@mastodon.bsd.cafe
    I like trying different programming languages. For fun, I benchmarked some of them (#commonlisp, #java, #lua, #picolisp) on a simple n-queen task. This is the [repo](https://tangled.org/argo-net.bsky.social/some-pl-benchmarks-1) and this is the [analysis of results](https://argo-net.tngl.io/some-pl-benchmarks-1/). C is the fastest; SBCL is rock solid at 2X C speed; Java starts slow but it reaches C when the problem size increase.
  • Hello fediverse, I need a job!

    Mondo getfedihired fedihire fossjobs hiring remotework lua work
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    bardmoss@autistics.life
    @SUp3rN0va Well I live in Tennessee, and the company I work for, StaffEZ, is in Tennessee and several other states. Of course the requirements are set by the school district. Some require you to take courses, some give you certain units online, a few of them require that you take a test. The school district I work in now did not require me to take a test. I will state that if I had the college degree in certifications they would pay me better.
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    akiran_n@onlyfranz.com
    E ricordiamoci che bisogna leggere TUTTA la descrizione del problema
  • A big pull request of mine for #Luanti was just merged

    Mondo luanti lua documentation gamedev
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    wuzzy@cyberplace.social
    A big pull request of mine for #Luanti was just merged.I’ve worked on updating the #Lua API #documentation so that the allowed number ranges for functions that take numbers are now properly documented; also a distinction between floats and ints was added. Luanti uses Lua 5.1, which internally only knows C `double`s, but Luanti itself knows actual integers as well (because C++).I hope this will prevent a load of mod bugs and confusions in future.#GameDev #documentation