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Shapes of Gray is no longer available on Steam.

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  • Shapes of Gray is no longer available on Steam. It’s been delisted, which is unfortunate, because I enjoyed it a lot.

    It’s a very simple arcade game with minimalist sprites. No colour. Pure grayscale, exactly as the title promises. You’re dropped into a small arena filled with shapes that all do different things. Some rush you. Some shoot at you. Everything is hostile. The goal is straightforward: clear the arena before it clears you.

    Each stage lasts only a few seconds. You’re timed, and the faster you finish, the higher your score. That short-burst structure makes it addictive. You fail, restart instantly, and try to shave off another second. It nails that pure pick-up-and-play arcade loop.

    What makes it interesting is how stripped down it is. It feels closer to Hotline Miami meets WarioWare than a traditional twin-stick shooter. The levels are micro-challenges. Blink and they’re over. Some last around ten seconds. That pacing gives it a jittery, twitchy energy that works.

    It was made by a solo developer at Secret Tunnel Entertainment, and it shows—in a good way. Limited budget. No excess. Just mechanics and iteration. Anyone curious about game design could learn something from it. The fun is in the constraints.

    It also had a second life on the Nintendo eShop for Wii U, where it was expanded with new modes, bosses, and GamePad-centric arcade play.

    It’s a shame it’s gone from Steam. Maybe a copy exists somewhere else. But for what it was—a small, odd, aggressively minimalist arcade game—it worked. And it worked because it didn’t try to be more than that.
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