I will need at least the following SID tunes:
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I will need at least the following SID tunes:
- Title theme
- Overworld theme
- Cave theme
- Dungeon theme
- Game over theme
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I will need at least the following SID tunes:
- Title theme
- Overworld theme
- Cave theme
- Dungeon theme
- Game over theme
I don’t even know what a fair price for a SID tune is.
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I don’t even know what a fair price for a SID tune is.
@mos_8502 from a purely business perspective, it's about the same as any other music. Making a good chiptune takes about the same amount of time as making any other kind of incidental or theme music (the sounds and song structure are, by necessity, much simpler, but the tools for making them are more challenging than Ableton or FL Studio or Renoise or whatever).
Music license pricing also usually depends on if you want an exclusive license or not, in addition to length and complexity and such.
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I don’t even know what a fair price for a SID tune is.
@mos_8502 i feel like you pay in new old stock SRAM
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@mos_8502 from a purely business perspective, it's about the same as any other music. Making a good chiptune takes about the same amount of time as making any other kind of incidental or theme music (the sounds and song structure are, by necessity, much simpler, but the tools for making them are more challenging than Ableton or FL Studio or Renoise or whatever).
Music license pricing also usually depends on if you want an exclusive license or not, in addition to length and complexity and such.
@mos_8502 but, 8-bit stuff is always a hobby and labor of love, rather than a purely commercial pursuit. So, I suspect you can find someone to work with for cheaper than regular commercial music rates just to be involved in making a game.
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@mos_8502 but, 8-bit stuff is always a hobby and labor of love, rather than a purely commercial pursuit. So, I suspect you can find someone to work with for cheaper than regular commercial music rates just to be involved in making a game.
@mos_8502 I plan to make my own tunes for the game I'm working on, but if I were trying to save money, I would license existing work. Find chiptunes you like from the existing catalog of folks you enjoy and fit your game, and ask if you can pay a license fee to use it. Since the work is already done, it's just a little bonus for the artist and maybe they like the idea of their work getting more exposure...chiptunes alone don't have a big audience.