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🔥 Exciting #gamedev news!

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    This year at @fosdem, I'm giving a speech about videogames, translations and language barriers.More specifically, I'll talk about how translations in @Luanti work and how my Luanti server @aes benefits from it: how, thanks to @Codeberg staff, our translation pipeline spiked once we migrated to @weblate and how we now feature 14 different languages. See you there!📍 Brussels🗓️ Sunday, 1 February🕙 16:45-17:00👇 https://fosdem.org/2026/schedule/event/AZHTZD-playing_online_games_without_language_barriers_a_luanti_server/#Luanti #GameDev #FreeSoftware #LibreSoftware
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    🦌Blobun is on sale for its lowest price ever! Touch every tile in this casual puzzle game with 140 puzzles and over 100 positive Steam reviews!Get it in a bundle with its OST (on steam) for less than $10!https://store.steampowered.com/app/3284270/Blobun/https://itch.io/s/163610/halloween-sale-2025#indiedev #gamedev #gamemaker
  • argh !!!!

    Uncategorized godot godothelp help helpwanted gamedev indiedev godot3d
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    argh !!!! godot !!!! why do you do this to me !!!!!here's my issue:I'm loading a level dynamically, right ? swapping out a node for a packed scene. tell me why, then, when i instantiate the scene and add it as a child does the whole thing load in but only half of it render and become interactive ?I can't see my collectibles, but i can sure collect them. I can't see signs/NPCs but I can sure read/talk to them. I can't see my patrolling enemies but I can sure get hurt by them. yet all the new level geometry and collision loaded.Why is this ?? What am I doing wrong ?? The camera render layers don't change between loads -- it's still the same camera, just following a different target once the new level loads in. What's going on !!!! aaaarrrrggghhhhh !!!!!!!#godot #godothelp #help #helpwanted #gamedev #indiedev #godot3d
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    I've been working my through the Godot Shader Bible, which I purchased a little while back. It seemed like a good "get my feet wet" kind of book but perhaps not as beginner friendly as I might have hoped. Regardless I am making due and being a software engineer for 15 years helps.I took a graphics course in college and shaders were kind of the new mysterious frontier. It is neat to see how powerful they've become (and also I don't have an exam on it later)#godot #gamedev #shader