These images from the Creator Studio announcement perfectly illustrate the failure of Liquid Glass.
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These images from the Creator Studio announcement perfectly illustrate the failure of Liquid Glass.
It doesn't get out of the way of your content — it INVADES your content.
This is an image editor! Yet HUGE regions of the image are invaded, blurred, and obscured by translucent UI, making both the image and the UI worse.
Low-contrast UI on blurry content doesn't clarify anything or get out of your way — it distorts the content AND the UI into an ugly, unusable slurry.
@marcoarment I actually love it. If it wasn't translucent, it would still be there in the way, so I don't understand what's wrong?
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These images from the Creator Studio announcement perfectly illustrate the failure of Liquid Glass.
It doesn't get out of the way of your content — it INVADES your content.
This is an image editor! Yet HUGE regions of the image are invaded, blurred, and obscured by translucent UI, making both the image and the UI worse.
Low-contrast UI on blurry content doesn't clarify anything or get out of your way — it distorts the content AND the UI into an ugly, unusable slurry.
@marcoarment But the tools aren’t covering the final art, only the bleed/overflow. The final artwork in this case would presumably be a cropped square to use for the podcast icon.
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These images from the Creator Studio announcement perfectly illustrate the failure of Liquid Glass.
It doesn't get out of the way of your content — it INVADES your content.
This is an image editor! Yet HUGE regions of the image are invaded, blurred, and obscured by translucent UI, making both the image and the UI worse.
Low-contrast UI on blurry content doesn't clarify anything or get out of your way — it distorts the content AND the UI into an ugly, unusable slurry.
@marcoarment I feel so "immersed"
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@marcoarment The iTunes app in iOS 26 got the best Liquid Glass overhaul.
@stuarticus @marcoarment I really like how the corner is not rounded up near New Albums. I'm really tapped out on the rounding of everything for some reason.
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These images from the Creator Studio announcement perfectly illustrate the failure of Liquid Glass.
It doesn't get out of the way of your content — it INVADES your content.
This is an image editor! Yet HUGE regions of the image are invaded, blurred, and obscured by translucent UI, making both the image and the UI worse.
Low-contrast UI on blurry content doesn't clarify anything or get out of your way — it distorts the content AND the UI into an ugly, unusable slurry.
@marcoarment Remember around the Mac Pro summit @gruber attended, didn’t Apple announce a team of embedded creative professionals who were going to give practical feedback on hardware and software? I guess they’re gone.
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@marcoarment But the tools aren’t covering the final art, only the bleed/overflow. The final artwork in this case would presumably be a cropped square to use for the podcast icon.
@Sumocat @marcoarment No they specifically designed content that would look less bad in the ui. The leaves continue on the left under the sidebar.
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These images from the Creator Studio announcement perfectly illustrate the failure of Liquid Glass.
It doesn't get out of the way of your content — it INVADES your content.
This is an image editor! Yet HUGE regions of the image are invaded, blurred, and obscured by translucent UI, making both the image and the UI worse.
Low-contrast UI on blurry content doesn't clarify anything or get out of your way — it distorts the content AND the UI into an ugly, unusable slurry.
@marcoarment I don't think I've ever seen an image editor that pops up editing panels overtop the image before. Wow.
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@Sumocat @marcoarment No they specifically designed content that would look less bad in the ui. The leaves continue on the left under the sidebar.
@dandylyons @marcoarment The screenshot of the Mac version is presented the same way, but the overflow and top of her head are completely cut off.
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@marcoarment I actually love it. If it wasn't translucent, it would still be there in the way, so I don't understand what's wrong?
@marcoarment @d4v, but it would be less in the way: look how much space is wasted on the unnecessary padding around the sidebars and other UI elements that previously would be flush to the screen edge. I mean I’m not against negative space in UI but those double paddings, ubiquitous in the new design, are useless, imho.
And the UI would be so much more readable without all that translucency!
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@marcoarment @d4v, but it would be less in the way: look how much space is wasted on the unnecessary padding around the sidebars and other UI elements that previously would be flush to the screen edge. I mean I’m not against negative space in UI but those double paddings, ubiquitous in the new design, are useless, imho.
And the UI would be so much more readable without all that translucency!
@volemo @marcoarment On second thought, I have to agree with you that’s a lot of wasted space. 😵💫
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These images from the Creator Studio announcement perfectly illustrate the failure of Liquid Glass.
It doesn't get out of the way of your content — it INVADES your content.
This is an image editor! Yet HUGE regions of the image are invaded, blurred, and obscured by translucent UI, making both the image and the UI worse.
Low-contrast UI on blurry content doesn't clarify anything or get out of your way — it distorts the content AND the UI into an ugly, unusable slurry.
@marcoarment NOT GOOD
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These images from the Creator Studio announcement perfectly illustrate the failure of Liquid Glass.
It doesn't get out of the way of your content — it INVADES your content.
This is an image editor! Yet HUGE regions of the image are invaded, blurred, and obscured by translucent UI, making both the image and the UI worse.
Low-contrast UI on blurry content doesn't clarify anything or get out of your way — it distorts the content AND the UI into an ugly, unusable slurry.
-
These images from the Creator Studio announcement perfectly illustrate the failure of Liquid Glass.
It doesn't get out of the way of your content — it INVADES your content.
This is an image editor! Yet HUGE regions of the image are invaded, blurred, and obscured by translucent UI, making both the image and the UI worse.
Low-contrast UI on blurry content doesn't clarify anything or get out of your way — it distorts the content AND the UI into an ugly, unusable slurry.
@marcoarment The "Fantastical Creatures" one is particularly funny; obviously the image and text are positioned so that they're aligned in the UI, not for the ostensible end-use of the image.
I'm no designer, but I do a little photo editing for personal stuff. I absolutely need to see the full image for some adjustments and cropping; having floating blurry UI panels covering part of it would mess with my ability to judge the composition. I can't imagine it's much different with these tools.
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These images from the Creator Studio announcement perfectly illustrate the failure of Liquid Glass.
It doesn't get out of the way of your content — it INVADES your content.
This is an image editor! Yet HUGE regions of the image are invaded, blurred, and obscured by translucent UI, making both the image and the UI worse.
Low-contrast UI on blurry content doesn't clarify anything or get out of your way — it distorts the content AND the UI into an ugly, unusable slurry.
@marcoarment How could someone think this was a good idea?