anyone here know how to use "linux"
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@c0dec0dec0de @The_T @aeva You can spell BACH for a start :-)
@TomF @c0dec0dec0de @The_T well, BAC, at least
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@TomF @c0dec0dec0de @The_T well, BAC, at least
@aeva @c0dec0dec0de @The_T It's the one musical notation joke I know:
https://en.wikipedia.org/wiki/BACH_motif -
undefined oblomov@sociale.network shared this topic
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the piano was probably new in 2000. i built the now-repurposed computer in 2011. it's funny how differently these things age
@aeva I assure you, the piano was not new in 2000. I am personally aware of piano compositions as early as 1997
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the piano was probably new in 2000. i built the now-repurposed computer in 2011. it's funny how differently these things age
alright, I've successfully managed to bring the Compiano Forte up to the latest Ubuntu Studio 24 Point Whatever and sound still works even, and I am completely stuffed with 「thanksgiving」 just positively filled to the brim
I got clang 20 installed on this machine, which is important to building mollytime, but, uh huuuuuh, Ubuntu Studio 24 Point Whatever doesn't seem to have SDL3 available
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alright, I've successfully managed to bring the Compiano Forte up to the latest Ubuntu Studio 24 Point Whatever and sound still works even, and I am completely stuffed with 「thanksgiving」 just positively filled to the brim
I got clang 20 installed on this machine, which is important to building mollytime, but, uh huuuuuh, Ubuntu Studio 24 Point Whatever doesn't seem to have SDL3 available
semi-related, I've decided that my collection of mostly functioning old computers that I've been holding on to just in case is now to be hereby known as my "Beowulf Clutter"
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semi-related, I've decided that my collection of mostly functioning old computers that I've been holding on to just in case is now to be hereby known as my "Beowulf Clutter"
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semi-related, I've decided that my collection of mostly functioning old computers that I've been holding on to just in case is now to be hereby known as my "Beowulf Clutter"
i've got three versions of clang on this computer and meson refuses to use the good one
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i've got three versions of clang on this computer and meson refuses to use the good one
@aeva i thought it had an option to specify a clang executable...?
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@aeva i thought it had an option to specify a clang executable...?
@JamesWidman when I punch in clang++-20 it just uses clang++ which gets it 18
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i've got three versions of clang on this computer and meson refuses to use the good one
@aeva *me, a piece of posix software* this is my emotional support clang
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@JamesWidman when I punch in clang++-20 it just uses clang++ which gets it 18
@JamesWidman oh wait I think I successfully tricked it
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i've got three versions of clang on this computer and meson refuses to use the good one
ok I got it using the good clang, but it's not using the good clang's standard library somehow, I think it's using GCC's?
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i've got three versions of clang on this computer and meson refuses to use the good one
@aeva i for one support your son's freedom to choose whichever clang he likes
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ok I got it using the good clang, but it's not using the good clang's standard library somehow, I think it's using GCC's?
read 'em and weep ladies, mollytime runs just fine on a Core 2 Duo
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read 'em and weep ladies, mollytime runs just fine on a Core 2 Duo
@aeva@mastodon.gamedev.place this fucking rules so hard. Being able to follow along as you post about making music, and writing music software and making mollytime and all the synths... it's so cool. Thank you for posting about all this. I look forward to whenever you do.
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@aeva@mastodon.gamedev.place this fucking rules so hard. Being able to follow along as you post about making music, and writing music software and making mollytime and all the synths... it's so cool. Thank you for posting about all this. I look forward to whenever you do.
@aud aw ♡♡♡♡♡ ty ^___^
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read 'em and weep ladies, mollytime runs just fine on a Core 2 Duo
@aeva ukraine colors yuss
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read 'em and weep ladies, mollytime runs just fine on a Core 2 Duo
glxinfo -B reports this machine has hardware accelerated 3D graphics supporting a maximum GL core version of 0.0 (and compat version of 2.1) so I guess for all intensive porpoises this machine does not in fact have hardware accelerated 3D graphics anymore
I didn't check, but I'm guessing SDL picked the software rendering pipeline, because the UI was a bit sluggish. however! all of the patches I tried played just fine, so the Core 2 Duo can handle the synth pipeline which is the important part
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glxinfo -B reports this machine has hardware accelerated 3D graphics supporting a maximum GL core version of 0.0 (and compat version of 2.1) so I guess for all intensive porpoises this machine does not in fact have hardware accelerated 3D graphics anymore
I didn't check, but I'm guessing SDL picked the software rendering pipeline, because the UI was a bit sluggish. however! all of the patches I tried played just fine, so the Core 2 Duo can handle the synth pipeline which is the important part
my main takeaways from this exercise so far are 1) I'm a long ways off from ever needing to optimize the audio thread performance; none of my patches are complex enough yet for it to be problematic that I'm still just chaining a few dozen lambdas together passing around doubles through a long chain of shared pointers at 48000khz 2) until polyphony makes me eat my words, the benefit of doing so will mostly be in improving battery life on my laptop, and 3) the UI perf has room for improvement
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my main takeaways from this exercise so far are 1) I'm a long ways off from ever needing to optimize the audio thread performance; none of my patches are complex enough yet for it to be problematic that I'm still just chaining a few dozen lambdas together passing around doubles through a long chain of shared pointers at 48000khz 2) until polyphony makes me eat my words, the benefit of doing so will mostly be in improving battery life on my laptop, and 3) the UI perf has room for improvement
and that last point might really just be a case for getting a GPU for that machine