maybe genAI is just like cilantro and there's a genetic predisposition to disliking it.
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maybe genAI is just like cilantro and there's a genetic predisposition to disliking it. case in point: I can't think of any particular ethical or structural concern with DLSS. and yet, DLSS, FSR, and MetalFX all look like absolute shit to me. I really just wish that developers would focus more on clean rasterization performance and not hinting at the GPU to guess what their game *might* look like 60 times a second. it's the "motion smoothing on your grandparents' TV" of gaming
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maybe genAI is just like cilantro and there's a genetic predisposition to disliking it. case in point: I can't think of any particular ethical or structural concern with DLSS. and yet, DLSS, FSR, and MetalFX all look like absolute shit to me. I really just wish that developers would focus more on clean rasterization performance and not hinting at the GPU to guess what their game *might* look like 60 times a second. it's the "motion smoothing on your grandparents' TV" of gaming
@glyph just don't mix DLSS / FSR and the like with the frame generation stuff. Dlss and FSR are like a trade-off of crispiness for ray tracing for a lot of people with lower end cards. The frame generation stuff is... Jljust bad.
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maybe genAI is just like cilantro and there's a genetic predisposition to disliking it. case in point: I can't think of any particular ethical or structural concern with DLSS. and yet, DLSS, FSR, and MetalFX all look like absolute shit to me. I really just wish that developers would focus more on clean rasterization performance and not hinting at the GPU to guess what their game *might* look like 60 times a second. it's the "motion smoothing on your grandparents' TV" of gaming
@glyph I think mostly it's just a scam. "Here have a filter to apply to your video games to make them look statistically more like video games"