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  • It’s becoming real...

    Mondo netbsd modernretrocomputing
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    It’s becoming real... When you build clean interfaces from the ground up, the next GUI is not magic. It is a concrete architectural vision, solid technical design, and a few prompts away...https://netbsd-cells.petermann-digital.de/#netbsd #modernretrocomputing #netbsd-cells
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    A small update on NetBSD Cells 🙂I’ve spent some time recently polishing things up and have updated the project page. I also built a new evaluation DVD image so it’s easier to try the current state of the project.It now includes a few of the things I’ve been working on lately, like the reconcile engine in cellmgr, some early volume and backup management, and cellui for interactive administration.If you’re curious about where the project currently stands, I wrote a short status report here:https://www.petermann-digital.de/en/blog/netbsd-cells-status-report-2026q1/Project page and download:https://netbsd-cells.petermann-digital.de/Feedback, thoughts, and questions are always very welcome.#NetBSD #ModernRetrocomputing #devops #selfhosted
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    "Can you show what Cells for NetBSD actually does?"Sure.Fresh NetBSD install, deploy a Luanti server from a manifest, backup, restore, inspect processes inside the cell, then nuke everything again.My personal record is <4 minutes.The video is slower because OBS + VM + music nearly killed my laptop.https://www.youtube.com/live/nCPecyk-ejU#netbsd #devops #modernretrocomputing #clt2026 #ccc
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    Cells for NetBSD... Lightning Talk without the Talk ;-) https://www.youtube.com/live/_aVtaTbXnio#netbsd #netbsd-cells #devops #modernretrocomputing
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    @zolaris I used to prototype this in Go (using the great bubbletea library) but later decided for a rewrite in pure C and NetBSDs native curese library. I try to keep dependencies as low as possible for seamless integration with the build.sh system. Actually the "cellui" curses interface shown in this screenshot uses "cellmgr" as it backend. cellmgr is a hybrid of a end user cli with a stable machine runtime interface, completely written in sh. So we have a scriptable middleware layer. Took some iterations to get this right, and still some rough edges I will address.