Happy New Year Everyone, Shattered Pixel Dungeon has been patched to v3.3.2!
I've made some progress over the holidays on the new quest tester area. It's now entirely generated by the game's levelgen system, whereas the previous iteration was mostly hardcoded.
Way back on July 28, 2025, I had a long conversation about my games career and everything else I've been doing for the past 50 years, with my old friend Mark Holmes as part of his #CinematicDesign Community. I just uploaded it to YouTube. Enjoy! https://youtu.be/c9N38sunkIg#gamedev #LucasfilmGames #LucasArts #retrogaming #RescueOnFractalus #ZakMcKracken #IndianaJonesAndTheLastCrusade #RubeWorks #rubegoldbergmachine
I don't post here very often, buut look, I added colored transparency to Bakery!#gamedev You can try it via the github version by adding "Bakery Light Filter" component to an object 🙂