@aeva @halcy that's one way to see it, but this sounds like an invitation to be different just out of spite, and that's not motivation enough.
what i prefer to think about are principles and deconstruction: why do we render it the way we do? the first thing that always matters to me is readability: does the player get a good sense of the 3d world they are in?
unable to do much more but scale what it has got, AAA even often violates that, to the detriment of fun.