Imagine if no one treated life as a zero-sum game and only agreed to play in co-op mode?
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@alice
The original Monopoly game came with 2 sets of rules. The one we play that encourages monopolies (and flipping of the table) and the other that taught anti-monopoly ideals and cooperation.@Scotter wow, I might have actually liked the game with anti-monopoly rules.
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Imagine if no one treated life as a zero-sum game and only agreed to play in co-op mode?
In any other game, if you found out it was rigged after playing your hardest for years, and folx were like "that's just how it is, and the price of losing can include dying in a gutter from sheer indifference", you'd probably flip the fucking table.
@alice And people still play monopoly, even though it's litterally designed to be bad, for educational purposes.
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Imagine if no one treated life as a zero-sum game and only agreed to play in co-op mode?
In any other game, if you found out it was rigged after playing your hardest for years, and folx were like "that's just how it is, and the price of losing can include dying in a gutter from sheer indifference", you'd probably flip the fucking table.
@alice
I’m drawn to the Four of Pentacles telling you that your tight grip on “my way or no way” might be holding back the game’s true potential, while the reversed Page of Pentacles nudges you to let those ideas land in concrete plans and share them with others so that cooperation can turn your dreams into tangible wins.https://taru.guru/shared_reading/1566/a14d543e-8f59-43e4-a42d-fe96bd6f447b
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Imagine if no one treated life as a zero-sum game and only agreed to play in co-op mode?
In any other game, if you found out it was rigged after playing your hardest for years, and folx were like "that's just how it is, and the price of losing can include dying in a gutter from sheer indifference", you'd probably flip the fucking table.
@alice one of the most interesting things about evolution is how cheating occurs in social species. The bigger a group, the better the odds that you won't get caught. The fewer individuals cheating, the greater the benefit to a cheat. In small units like what our ancestors evolved in, it was harder to not get caught. In our society, the cheats took over and made it so even if they get caught they don't get consequences. If we were wasps we would have eaten their heads by now.
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@alice I played World of Warcraft long long ago, and tried to play again, since they allow you to play the old versions now.
Everybody is MinMax (i learned this word there, the extreme optimization of a character to maximize performance, damage, healing, or survival, while minimizing inefficient choices ). The game is the same, but everybody knows everything, guides, strategies, etc etc.
No one is just playing for fun anymore, which i suposse is the ideia of a game, people just conquer everything and leave, no one just wanna talk anymore :(
I guess like in life, sometimes you dont want to win, and conquer everything, sometimes, just wanna talk is cool too :)
Too much competition nowadays, i think nowadays it is harder to make friends too.
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Imagine if no one treated life as a zero-sum game and only agreed to play in co-op mode?
In any other game, if you found out it was rigged after playing your hardest for years, and folx were like "that's just how it is, and the price of losing can include dying in a gutter from sheer indifference", you'd probably flip the fucking table.
@alice There is a nice a
playful mathematical formalization of your proposal.Can anyone identify the point of failure in reality?
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@alice I played World of Warcraft long long ago, and tried to play again, since they allow you to play the old versions now.
Everybody is MinMax (i learned this word there, the extreme optimization of a character to maximize performance, damage, healing, or survival, while minimizing inefficient choices ). The game is the same, but everybody knows everything, guides, strategies, etc etc.
No one is just playing for fun anymore, which i suposse is the ideia of a game, people just conquer everything and leave, no one just wanna talk anymore :(
I guess like in life, sometimes you dont want to win, and conquer everything, sometimes, just wanna talk is cool too :)
Too much competition nowadays, i think nowadays it is harder to make friends too.
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Imagine if no one treated life as a zero-sum game and only agreed to play in co-op mode?
In any other game, if you found out it was rigged after playing your hardest for years, and folx were like "that's just how it is, and the price of losing can include dying in a gutter from sheer indifference", you'd probably flip the fucking table.
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undefined oblomov@sociale.network shared this topic on
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@alice so many people are concerned about fairness in the sense of not letting someone else get more than they "deserve" that they don't look at fairness in the sense of ensuring that everybody has enough.
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@alice so many people are concerned about fairness in the sense of not letting someone else get more than they "deserve" that they don't look at fairness in the sense of ensuring that everybody has enough.
if we give a hundred bucks to everyone everymonth, that's life changing to the many people living paycheck to paycheck or being jobless while billionaire wouldn't notice it.
if the same hundred bucks was mean tested, it would be more expensive because of the need to mean test, many people who are within the criteria wouldn't get it and billionaire would still not notice it.
well landlord would notice but the jack the price up regardless anyway
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@Scotter wow, I might have actually liked the game with anti-monopoly rules.
@alice
Same. I think it's strange that they never added that version. Typical. Also invented by a woman but never credited or benefitted. -
@kotaro capitalism is Zero-Sum Game™ the game. It only "works" when we're convinced it's a direct competition to consume more than we need.
If someone loses, it's because they didn't play the game "right". They rolled `disability` on the random starting traits table, or they got `CPTSD` from the community chest, so they deserve the `crippling debt and homelessness` ending.
Some of us find a way to play differently and can still get an alright ending, but the ones who are "winning" the most spend more resources than god to try to make us play the game their way.
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Imagine if no one treated life as a zero-sum game and only agreed to play in co-op mode?
In any other game, if you found out it was rigged after playing your hardest for years, and folx were like "that's just how it is, and the price of losing can include dying in a gutter from sheer indifference", you'd probably flip the fucking table.
@alice ah but co-op is the cheat code, collaboration, collective action and compassion also work.
Its the noobs stuck in small minded competitive. And it shows. -
Imagine if no one treated life as a zero-sum game and only agreed to play in co-op mode?
In any other game, if you found out it was rigged after playing your hardest for years, and folx were like "that's just how it is, and the price of losing can include dying in a gutter from sheer indifference", you'd probably flip the fucking table.
@alice IIRC viewing life as a zero-sum game, where the gains of one can only be accomplished at the expense of another, and thinking this is the proper way to go about things, correlates strongly with a below average IQ.
I’d probably have to dig a bit to find the source again (if it’s even possible on the post-searchable web) though.
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@alice IIRC viewing life as a zero-sum game, where the gains of one can only be accomplished at the expense of another, and thinking this is the proper way to go about things, correlates strongly with a below average IQ.
I’d probably have to dig a bit to find the source again (if it’s even possible on the post-searchable web) though.
@jordgubben much as IQ is a bullshit score (147 and I use Arch, btw)¹, that's one of those stats that I want to believe—specifically because experience tells me that the folx who think they have exceptional IQs, talk about having "galaxy brain" opinions, and tout that "grindset mindset" are the schmucks that most of us would refer to as "shitty people".
¹ I'm kidding; I don't use Arch anymore 😋
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Imagine if no one treated life as a zero-sum game and only agreed to play in co-op mode?
In any other game, if you found out it was rigged after playing your hardest for years, and folx were like "that's just how it is, and the price of losing can include dying in a gutter from sheer indifference", you'd probably flip the fucking table.
@alice The first exercise assigned in a Negotiations class I took was to hold hands with a partner with our elbows to the desk, for everyone to be awarded one point for each time the back of their partner's hand touched the desk. Most pairs immediately started arm wrestling, but it turned out we had let our assumptions override the actual instructions: The partners could have cooperated to take turns letting each other push their hands down to the desk, meaning the few team members who cooperated to touch the desk as much as possible scored the most points while the arm-wrestlers lost out. It was a perception-expander that changed our idea of what a negotiation could be, and really it's applicable to life in general.
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@alice The first exercise assigned in a Negotiations class I took was to hold hands with a partner with our elbows to the desk, for everyone to be awarded one point for each time the back of their partner's hand touched the desk. Most pairs immediately started arm wrestling, but it turned out we had let our assumptions override the actual instructions: The partners could have cooperated to take turns letting each other push their hands down to the desk, meaning the few team members who cooperated to touch the desk as much as possible scored the most points while the arm-wrestlers lost out. It was a perception-expander that changed our idea of what a negotiation could be, and really it's applicable to life in general.
@ljwrites lol, my first instinct was to extend one hand face up and one face down, then we could hold hands while both of us had our hands touching the table.
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@ljwrites lol, my first instinct was to extend one hand face up and one face down, then we could hold hands while both of us had our hands touching the table.
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@alice The first exercise assigned in a Negotiations class I took was to hold hands with a partner with our elbows to the desk, for everyone to be awarded one point for each time the back of their partner's hand touched the desk. Most pairs immediately started arm wrestling, but it turned out we had let our assumptions override the actual instructions: The partners could have cooperated to take turns letting each other push their hands down to the desk, meaning the few team members who cooperated to touch the desk as much as possible scored the most points while the arm-wrestlers lost out. It was a perception-expander that changed our idea of what a negotiation could be, and really it's applicable to life in general.
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