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    #genuary2026, day 12:Boxes only.made with #p5js #genuary12 #genuary #creativecoding #mastoart #3d
  • Help!

    Uncategorized shader glsl askfedi
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    Help! I've talked someone into being curious about (fragment) shader-ing ala shadertoy, but I can't find a decent node-based GUI for shader editing that has decent ergonomics but is also close enough to GLSL structurally to allow shadertoy-like mathy exploration.So far everything I've seen fails in a significant way on either of these:- Blender: separate "Math" and "Vector Math" nodes. "Math" node with drop-down instead of granular primitives- Godot: "Function" node with drop-down instead of granular primitives- Unity: uh ... i just don't want to do this to them i think- cables.gl: no vector types at all??? setup a bit elaborate- https://victhorlopez.github.io/editor/ closest so far; polymorphic functions but doesn't auto-cast values; UX a bit underdone ...surely there would be a web tool for this given the popularity of SDFs etc???#askfedi #glsl #shader
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    Winter is coming! ❄️Which means a lot of you are likely crafting winter decorations. Check out Fr0zen Systems - my procedural snowflake generator! https://fr0zensystem.bleeptrack.de/#creativecoding #procedural #generative
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    Got nerdsniped by someone on another site and decided to make a cool planet shader. Here's the result 🥰Just a bunch of noises + atmospheric scattering really.Shadertoy link: https://www.shadertoy.com/view/WfVyWR#creativecoding