OK, I gotta hand it to CoPilot.
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Tried to refactor Main.qml into separate components without any alteration of the appearance or functionality.
In the distance, sirens.
Maybe that joke is obscure tumblore and I should explain.
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Maybe that joke is obscure tumblore and I should explain.
I just looked into what it costs to sell games and stuff on Itch.io, and creators can set their own amount to give to Itch.io, instead of the flat 30 that Steam and all the app stores take. That's nice. That's really nice. From now on, if I can buy a game there instead of Steam, I'm doing that, because I never feel great about so much of the money not going to the creator.
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I just looked into what it costs to sell games and stuff on Itch.io, and creators can set their own amount to give to Itch.io, instead of the flat 30 that Steam and all the app stores take. That's nice. That's really nice. From now on, if I can buy a game there instead of Steam, I'm doing that, because I never feel great about so much of the money not going to the creator.
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I just looked into what it costs to sell games and stuff on Itch.io, and creators can set their own amount to give to Itch.io, instead of the flat 30 that Steam and all the app stores take. That's nice. That's really nice. From now on, if I can buy a game there instead of Steam, I'm doing that, because I never feel great about so much of the money not going to the creator.
Looks exactly the same, but now most of the QML types are in their own files, Main.qml is much smaller, and we have 0 qmllint complaints. Most of this evening has been spent trying to reason out what recommendation `qmllint` is making and why. C++ and Qt docs are always so unopinionated. I need these folks to take a stand. If it's worth spitting out a warning in qmllint, it's worth being clear about what the user should do.
My little man drawing skills keep getting worse, somehow.