Tech went wrong when it stopped labeling stuff as wizards
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@maypop_neocities @sabik @lumi @eniko the games were exceptionally small and exceptionally basic (shovelware) or shareware game compilations (think free demos)
1001 was a bit of an exaggeration, usually those came on 2 disks.
Example: https://archive.org/details/gog-1001
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@sabik@rants.au @lumi@snug.moe @eniko@mastodon.gamedev.place Most things now have an install rogue, stealing your credentials and data.
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Tech went wrong when it stopped labeling stuff as wizards
@eniko Serendipity!
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@eniko I was so glad we made the between missions menu flow in Void Bastards a wizard. It could easily have been a clusterfuck hub menu with buttons to go process your loot, build stuff at the workshop, zoom around on the star map, change your loadout, and board whatever ship you're at. And I would have forgotten or just not bothered to do lots of those things lots of the time. But the wizard made me visit each step, highlighted opportunities, and forced decisions by not offering defaults.
@eniko Anyway blah sorry I know this wasn't your point, but gee I love wizards.
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