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Piero Bosio Social Web Site Personale Logo Fediverso

Social Forum federato con il resto del mondo. Non contano le istanze, contano le persone

Demo: Bonfire

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Gli ultimi otto messaggi ricevuti dalla Federazione
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    sozialwelten@ifwo.eu I apologize if my point of view may seem conservative and narrow-minded... but in my opinion, pushing for the integration of encrypted messaging into the Fediverse is not advisable. I believe the best solution is that of the Lemmy developers, who have created a button that allows two users with a Matrix account to communicate via software designed for secure communications.
  • Stegodon v1.3.0 is out.

    General Discussion fediverse activitypub tui
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    Stegodon v1.3.0 is out. Massive performance improvements! https://github.com/deemkeen/stegodon/releases/tag/v1.3.0 #fediverse #activitypub #tui
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    The Powered by #Pixelfed is lame af.This is not a #Cloudflare update btw.#ActivityPub #SocialMedia #News
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    This is an extension of the discussion from Topic removal from a category/community. In it, rimu@piefed.social shared the Lemmy federation primer which details that Delete(Object) is federated whenever a post is removed from a community. I needed a way to communicate when a topic/context (not the top-level post) is removed from a category/audience, but is not deleted. You might ask — how is removing a context different from deleting it? In this case, a removed context still exists and is still resolvable. A context can removed from an audience in NodeBB. Note that Lemmy and Piefed don't have a concept of an audience-less context, so if a context is removed from an audience, it would simply be deleted. No additional logic required. Anyhow — when a topic is moved into Uncategorized (which is a catch-all bucket for... you guessed it, uncategorized content), NodeBB will federate a Remove. It looks something like this: { id: '#activity/remove/', type: 'Remove', actor: '', to: [], cc: [, object: '', origin: '', } This is live on activitypub.space already. This goes hand-in-hand with topic moving, which would follow similar mechanisms, except it'd be a Move instead of a Remove. I will likely write an FEP with technical details for both Remove and Move, and will include existing behaviours (Delete(Object)) as well.