Godot quick question: Can i have a 2D element expand to a square contained in the full screen?
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Godot quick question: Can i have a 2D element expand to a square contained in the full screen?
I'm playing with anchors but i can't find a way. I want to put a shader in the center as big as possible, i guess there is a way to constrain the aspect ratio to 1:1?
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