A whole lot of Commodore users now have REUs thanks to the C64U.
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A whole lot of Commodore users now have REUs thanks to the C64U. Hopefully new games will start to use the fucking thing.
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A whole lot of Commodore users now have REUs thanks to the C64U. Hopefully new games will start to use the fucking thing.
@mos_8502 this post finally convinced me to pull the trigger on a beige C64 Ultimate. It's been in my cart for weeks. But, I really like the idea of making games and tools that take advantage of a big REU (which I guess VICE and TheC64 can also have, so it's not unique to C64U, and folks who make software that uses it can expect a sort of broad set of possible users). It's almost entirely unmapped territory. This demo was another contributor to the decision. https://www.youtube.com/watch?v=RK8U_sS5ld4
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@mos_8502 this post finally convinced me to pull the trigger on a beige C64 Ultimate. It's been in my cart for weeks. But, I really like the idea of making games and tools that take advantage of a big REU (which I guess VICE and TheC64 can also have, so it's not unique to C64U, and folks who make software that uses it can expect a sort of broad set of possible users). It's almost entirely unmapped territory. This demo was another contributor to the decision. https://www.youtube.com/watch?v=RK8U_sS5ld4
@swelljoe There's also that the CPU can run up to 64MHz, and you can turn off badlines.
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@swelljoe There's also that the CPU can run up to 64MHz, and you can turn off badlines.
@mos_8502 taking advantage of that would make it exclusive to the C64 Ultimate, I think? VICE has settable CPU speed, but it can't go anywhere near that fast, even on my desktop, which I just recently put roughly the fastest desktop CPU available in (9950X3D). But, I guess if you're careful about how you handle timing, maybe you can make things work on both. I know most games choke or are unplayable on an accelerated C64 because they don't run at a human friendly speed.
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@mos_8502 taking advantage of that would make it exclusive to the C64 Ultimate, I think? VICE has settable CPU speed, but it can't go anywhere near that fast, even on my desktop, which I just recently put roughly the fastest desktop CPU available in (9950X3D). But, I guess if you're careful about how you handle timing, maybe you can make things work on both. I know most games choke or are unplayable on an accelerated C64 because they don't run at a human friendly speed.
@mos_8502 then again, one of the things I want to make is turn-based and needs a lot of computation (a roguelike strategy). So, maybe if a player is patient, that'd still work on a TheC64 or VICE, but it'd work nicer on the Ultimate, due to less waiting betwen turns.
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@mos_8502 then again, one of the things I want to make is turn-based and needs a lot of computation (a roguelike strategy). So, maybe if a player is patient, that'd still work on a TheC64 or VICE, but it'd work nicer on the Ultimate, due to less waiting betwen turns.
@mos_8502 but, also, since I just ordered, it'll be months before I have one to test on. So, I can work on an REU dependent game over the holiday, but not one that depends on a super fast CPU.
I wonder if the MEGA65 C64 core can go fast? (I have one of those, but haven't done anything with it because the only way to do anything with it seems to be to follow their damned Discord, and I can't bring myself to do that.)