Skip to content

Piero Bosio Social Web Site Personale Logo Fediverso

Social Forum federato con il resto del mondo. Non contano le istanze, contano le persone

Amazon sought to hide the water use of its data centers from the public, for fear of looking bad:

Uncategorized
1 1 0

Gli ultimi otto messaggi ricevuti dalla Federazione
  • @anton @thezerobit the thread starts with me hashing out ideas and planning out the semantics I want before diving into prototyping. I went into it with some very specific ideas for using 2D procgen to solve things I find irritating about conventional visual programming languages like wire placement. I still intend to implement some of these ideas, but I've found early on that doing things simplest way possible was quite tolerable, and so my attention has mostly been on the synth pipeline.

    read more

  • @anton @thezerobit this is the current tail of my devlog thread for my visual programming language Mollytime

    https://mastodon.gamedev.place/@aeva/115713964056648330

    read more

  • @anton @thezerobit I highly recommend using a generic 2D graphics API (SDL3, Cairo, etc) instead of an opinionated toolkit like QT, as visual programming languages tend to follow eccentric interaction and presentation conventions and you don't want to be fighting with your tools every step of the way.

    read more

  • @anton @thezerobit I'm SDL3 for graphics. Specifically I am currently using their basic "renderer" module, not their "GPU" module. I am also planning on switching to using OpenGL ES2 to do the drawing (while retaining SDL3 for window and rendering context creation, input event management, and eventually using their audio API as a fallback audio backend).

    I'm not presently using SDL3 for any audio or MIDI functionality, I'm just calling the relevant platform APIs directly at the moment.

    read more

  • @thezerobit I personally enjoy Qt (with C++) -- but I think you knew about this option without my reply. Pros: decent OOP abstractions, cons: Qt is a framework, it is nudging you to program in a specific style.

    More relevant: @aeva are working on a visual programing thingy and have a very long thread (tm) about their experience. I think they used SDL for graphics and audio; I will link to the thread in a reply once I look it up -- it has good ideas even if you choose a different route.

    read more

  • @giorgiosarto @informapirata @booboo Conosco la situazione. Quando un personaggio ti offende perché, evidentemente, sta mettendo in discussione qualcosa che dai per scontato. E che non vorresti esser messo in gioco proprio in uno spettacolo o film comico.
    Io invece più di Zalone trovo antipatico Angelo Duro. Lì non percepisco comicità, è volgare. Sporco. Cerca la risata di pancia senza poi arrivare alla riflessione. Poi oh, se tipo a qualcuno fosse piaciuto sentir dare della putt... a una bimba piccola che urla...

    read more

  • I've had the same T-Mobile account since the Sidekick II (Danger Hiptop II outside the US).

    Do you know how much hatred I have to have in my heart to make a phone call?

    But, now, I think I'm finally free. They also finally canceled my damned hotspot line I haven't used in five years, and that I tried and failed to cancel years ago.

    Don't use T-Mobile, y'all. Great network, terrible app/website/support.

    And, I'm saving about $70/month.

    read more

  • Underwater Jetpack is Almost Practical

    The jet pack is one of those pre-war sci-fi dreams that the cold light of rational consideration reveals to be a terrible idea. Who wants to cook their legs with hot exhaust while careening out of control? Nobody. Yet it’s such an iconic idea, we can’t get away from it. What if there was a better environment, one where your jetpack dreams could come true? [CPSdrone] has found one: the world’s oceans, and have taken that revelation to build the world’s fastest underwater jetpack.

    Underwater? Yeah, water drag is worse than air drag. But there are two big advantages: one, humans are fairly buoyant, so you don’t need fight gravity with rocket thrust, and two, the high density of water makes small, electric props a reasonable proposition. The electric ducted fans on this “jetpack” each produce about 110 pounds of thrust, or just over 490 N. The first advantage is helped further by the buoyancy provided by the air-filled “hull” of the jetpack. That’s necessary because while the motors might be rated for submersion, but the rest of the electronics aren’t.

    Alas, wearing the device on the back is considerably less hydrodynamic than hanging on behind in the standard ‘water scooter’ configuration. While they’re able to go faster than a swimming human, the ESCs weren’t able to handle the motors full power so we can’t tell you if this device would allow [CPSdrone] to outrun a shark with those 220 lbf on tap, which was the design goal. Apparently they’re working on it.

    From the testing done on-screen, it’s safe to say that they’d at least need to hang on behind to get their desired speed goals, and abandon their jet pack dreams just as we landlubbers were forced to do long ago. Well, some of us, anyway.

    youtube.com/embed/RjUV6Y-baDY?…

    hackaday.com/2025/12/17/underw…

    read more
Post suggeriti
  • Underwater Jetpack is Almost Practical

    Uncategorized
    1
    1
    0 Votes
    1 Posts
    0 Views
    Underwater Jetpack is Almost PracticalThe jet pack is one of those pre-war sci-fi dreams that the cold light of rational consideration reveals to be a terrible idea. Who wants to cook their legs with hot exhaust while careening out of control? Nobody. Yet it’s such an iconic idea, we can’t get away from it. What if there was a better environment, one where your jetpack dreams could come true? [CPSdrone] has found one: the world’s oceans, and have taken that revelation to build the world’s fastest underwater jetpack.Underwater? Yeah, water drag is worse than air drag. But there are two big advantages: one, humans are fairly buoyant, so you don’t need fight gravity with rocket thrust, and two, the high density of water makes small, electric props a reasonable proposition. The electric ducted fans on this “jetpack” each produce about 110 pounds of thrust, or just over 490 N. The first advantage is helped further by the buoyancy provided by the air-filled “hull” of the jetpack. That’s necessary because while the motors might be rated for submersion, but the rest of the electronics aren’t.Alas, wearing the device on the back is considerably less hydrodynamic than hanging on behind in the standard ‘water scooter’ configuration. While they’re able to go faster than a swimming human, the ESCs weren’t able to handle the motors full power so we can’t tell you if this device would allow [CPSdrone] to outrun a shark with those 220 lbf on tap, which was the design goal. Apparently they’re working on it.From the testing done on-screen, it’s safe to say that they’d at least need to hang on behind to get their desired speed goals, and abandon their jet pack dreams just as we landlubbers were forced to do long ago. Well, some of us, anyway.youtube.com/embed/RjUV6Y-baDY?…hackaday.com/2025/12/17/underw…
  • 0 Votes
    1 Posts
    0 Views
    Capire quando non vale la pena proseguire una conversazione è sempre difficile. Lasciare andare l'ultima parola per paura di sentirsi vintə. Ma ci sono volte che è l'unica cosa sensata da fare.
  • 0 Votes
    1 Posts
    1 Views
    Basita da una conversazione in cui io dicevo bianco e l'altra persona capiva rosso. Perché per arrivare a capire che sostengo il governo dopo che ho scritto che vorrei cadesse, ce ne vuole di fantasia.
  • T-Mobile sucks so bad at this point.

    Uncategorized
    6
    0 Votes
    6 Posts
    0 Views
    I've had the same T-Mobile account since the Sidekick II (Danger Hiptop II outside the US).Do you know how much hatred I have to have in my heart to make a phone call?But, now, I think I'm finally free. They also finally canceled my damned hotspot line I haven't used in five years, and that I tried and failed to cancel years ago.Don't use T-Mobile, y'all. Great network, terrible app/website/support.And, I'm saving about $70/month.