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The daily struggle.'n#indiedev #gamedev #meme

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Gli ultimi otto messaggi ricevuti dalla Federazione
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    Only bug fixing and improvements today. * Preview rendering is no longer using the level shadow maps* Created a chopped wood pile model* Testing particle rendering in preview mode (works)* Particle system refinements#devlog #gamedev #indiedev #solodev #raylib
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    #HadesRevisited v0.19.0 released!This update is all about plants.New and better trees, finalized all the half-finished trees (coconut, cocoa), improved plant+flower pot, improved moss and vine behavior. And various items and blocks made from iron.▶️ Release announcement: https://forum.luanti.org/viewtopic.php?p=447368#p447368▶️ ContentDB page: https://codeberg.org/Wuzzy/Hades_RevisitedREMEMBER: This game is still in an early stage, so it’s a little all over the place.#GameDev #release #Luanti #sandbox
  • The game #Lazarr!

    Uncategorized lazarr gamedev luanti puzzle
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    The game #Lazarr! has an official community level pack: Forgotten Treasures.If a community member submits a good level in the level editor and I like it, it will get added. There are currently 4 levels, and maybe there will be more in the future. 🙂Link: https://content.luanti.org/packages/Wuzzy/lzr_pack_forgotten_treasures/#GameDev #Luanti #puzzle
  • The #Lazarr!

    Uncategorized lazarr gamedev i18n translation luanti
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    The #Lazarr! beta test for the BIG version 2.0.0 release is still ongoing (until October 8).If you like this project, you can help by providing translations here: https://translate.codeberg.org/projects/lazarr/German is currently the only completed translation.Nazalassa recently made a few updates to French again (thanks!). Thanks to all translators so far!#GameDev #I18N #translation #Luanti