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Speaking of AI.

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  • @swelljoe If the LLM misunderstands that often when doing code review, then it could also misunderstand in the direction of letting legitimate bugs through, right?

    Sounds to me like we're lowering the bar on quality because business people, in response to what AI boosters are selling, are demanding that we pump out more and more, faster and faster.

    I mean, do what you have to do to hold onto your job, but I think I'll keep resisting as long as I can.

    @matt I didn't say it was often. It's just more often than finding real serious bugs. It's mostly things like, "it assumed I wanted to keep backward compatibility with an old API endpoint, even though there are no consumers of the old API and killing old code is actually a benefit".

    I'm not convinced it's writing more bugs than I would have written in the same amount of code or that my bugs are more likely to be caught in review. I don't write 100% test coverage for any of my projects...


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    Quattro motivi per ridimensionare le aspettative sull'Intelligenza Artificiale generativaDal blog Link&Think di @enriconardellihttps://link-and-think.blogspot.com/2026/02/quattro-motivi-per-ridimensionare-le-aspettative-sull-intelligenza-artificiale-generativa.html@informaticadi Enrico Nardelli«L'intelligenza artificiale (IA) riprodurrà l'intelligenza umana. L'IA sconfiggerà le malattie. L'IA è la più grande e più importante invenzione nella storia
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    Si può Scarabocchio dalla prima de @ilmanifesto, oggi in edicola.
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    @kirtai @bri7 @lispi314 @apophis I remember pixel hunting being the bane of some classic LucasArts game too! Compounded by the need to use a specific Look command to do it, too.And I remember Heart of the Alien (sequel to Another World/Out of this World), a platformer, also had a bomb placement that require a specific sequence of movement keys to do. Reading the manual was the only way to know.(“bat, take the wheel” is a specific idiomatic expressions, I'll allow it.)