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    RE: https://mastodon.gamedev.place/@icculus/115821614068025963Wanted to mention that the #vala vapi bindings to #sdl3 have also been updated for 3.4.0!https://codeberg.org/edwood-grant/sdl3-vapiAlso wanted to say some things about the bindings:* I added a preliminary SDL3 Mixer vapi. Mind you, there are no examples for it, and you'd need to use the current master version of SDL to make it work.* I also made the SDL vapis POSIX compatible if you want to use the vala POSIX/LIBC profile.* I have added some docstrings to the vapis. Lots of work left though. #gamedev
  • I'm sketching up characters.

    Uncategorized gamedev
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    I need to design a hot old lady pirate as the first character you actually meet. I have a few pure human designs in mind, I wonder if I could create an alien design.Aliens have such a flexible approach to "looking old" and "looking hot", not sure if I can find a good overlap... hm.
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    Hi, I'm not dead. I started a new project that took a while to have anything to show for it. And here it is:Skelly, the bare bones game frameworkIt's ment for 2D pixel art and low poly 3D games. Software rasterizer that builds to web assembly without Emscripten, and without WebGLhttps://wildrose.space/2025/11/12/new-project-wasm-game-framework-without-emscripten/#gamedev #wasm #softwareRenderer #gameFramework #blogPost
  • Storm!

    Uncategorized screenshotsaturday gamedev
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