Guile Hoot IDE.
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Guile Hoot IDE. My grant proposal for #nlnet, I didn't have much time to prepare it carefully this year, but I guess the primary ideas should be clear.
@cwebber, @dthompson, @wingo how it looks? :)
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Guile Hoot IDE. My grant proposal for #nlnet, I didn't have much time to prepare it carefully this year, but I guess the primary ideas should be clear.
@cwebber, @dthompson, @wingo how it looks? :)
@abcdw @cwebber @wingo sounds interesting! over at spritely we have been behind on getting a real repl built for hoot but we will be starting on that soon, so hopefully some components of that will be of use to you.
one nit: Dave Thomas is the Wendy's guy, I'm Dave Thompson 😉
one comment: hoot does indeed have the power of guile's psyntax macro expander now, as well as a runtime module representation, so you shouldn't need to devote any of your dev time to that (excluding any bugs that could be lurking)
one question: what does "Nested evaluation and evaluation session switcher" mean in practice? I can make guesses but I'm not sure what you mean there.
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