I'm looking around for some more languages (embedded scripting or native) that sound interesting.
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I'm looking around for some more languages (embedded scripting or native) that sound interesting.
Three I just saw that I might play with: Odin, Quirrel and Ring.
Odin
- Claims to have performance
- SOA
- Used in a bunch of AAA games indirectly because some popular UE5 addons were made in it.
- Built in swizzling (any array with 4 or less elements has xyzw and rgba members and can swizzle them).
- 128bit ints
- Explicit endian ints
- Downsides: no operator overloading, no OOP. -
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