Stardew valley is a popular game with people in my generation.
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Two of the most momentous parts of the game are when you fix the public bus and when you get the ferry service working again.
You bring all of the materials to fix the boat but still need to buy tickets to use it because buying tickets for a nice functional local public transit system are kind of part of the whole allure.
Why can't you just enjoy a fucking game? Not everything has to be a thing.
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Fair point, but I'd want to keep more of the social element of infrastructure.
I like the way Stardew gives you a cast of characters whose wants and needs are part of the story, and I'd like an infrastructure game that leans into that even more.
@earthlightning @beemoh @futurebird their needs aren't quite as diverse/specific as the SV townspeople but Oxygen Not Included has more of a social element than Factorio. Your colony's little workers (aka dupes) have preferred jobs and they perform better if they have a high morale (from good food, entertainment, decoration etc). Some do have specific needs too (eg they need to sleep with a light).
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Willy is top of my wish-to-date list after Krobus. It's so easy to make him happy, he just Likes Fish So Much. Plus a lot of the dateable characters are *way* too young for me.
Krobus I would actually get down with. Who doesn't want to date Shadow Daddy?
@AmateurExpert @futurebird I keep trying to love someone else, but I always end up with Krobus. I think he is the only person whose life I am not ruining by marrying them. (Leah and Elliott both kept telling me it is OK they gave up their artistic aspirations to have my children, and I really can't take the guilt.)
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Two of the most momentous parts of the game are when you fix the public bus and when you get the ferry service working again.
You bring all of the materials to fix the boat but still need to buy tickets to use it because buying tickets for a nice functional local public transit system are kind of part of the whole allure.
And the other momentous one where you kick the megacorp out and eventually get a movie theater instead.
There are no alternative story lines here, and I am not listening to any talk of others.
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@earthlightning @futurebird https://store.steampowered.com/app/251110/INFRA/
There is more to it than this. A plot emerges, that goes places I guarantee you do not expect, but suffice to say that spoilers are a disservice - I went in blind and unprepared, and as a result it was an incredible once in a lifetime experience.
@tartley @earthlightning @futurebird I have been casully playing the follow up game, Obenseure. Again, not a Stardew Valley vibe at all. Very challenging in its own odd, grungy way.
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Stardew valley is a popular game with people in my generation. Like most video games it's a power fantasy.
In this case about growing food, having a functional "third space" in your community and fixing public transit. Pure escapism.
Also there are magic forest spirits and dungeons with monsters and treasures.
@futurebird@sauropods.win
Severe Dyspraxic here; I find it's a good planning, memory & management game.
Kicking the crap out of monsters has a certain warm feeling to it; except the pepper rexes - I like them even if they are trying to roast me. -
@earthlightning @futurebird not all at a Stardew vibe, but this reminds me powerfully of the game "Infra", in which your Finnish engineer character does unhurried inspections & impromptu repairs to buildings, starting with small scale rural bridges and a sawmill, and progressing to larger and more involved facilities as you continue your afternoon shift walking to successive assignments along the riverside path that leads slowly into town. One of the most marvelous, engrossing games I've played
@tartley @earthlightning @futurebird Finish, not german.
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Two of the most momentous parts of the game are when you fix the public bus and when you get the ferry service working again.
You bring all of the materials to fix the boat but still need to buy tickets to use it because buying tickets for a nice functional local public transit system are kind of part of the whole allure.
@futurebird It's also interesting that you are the only person who seems to buy tickets for the bus.
Even during the Calico Desert Festival in which all of the Valley attends. They all go to the bus, get on and wait for you to show up and pay for the service!
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@earthlightning @futurebird I swear I have played this but my memory has purged it, possibly as a form of self-defence
@sinvega @earthlightning @futurebird sim city?
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@tartley @earthlightning @futurebird Finish, not german.
@AMS til, thank you!
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@earthlightning @futurebird not all at a Stardew vibe, but this reminds me powerfully of the game "Infra", in which your Finnish engineer character does unhurried inspections & impromptu repairs to buildings, starting with small scale rural bridges and a sawmill, and progressing to larger and more involved facilities as you continue your afternoon shift walking to successive assignments along the riverside path that leads slowly into town. One of the most marvelous, engrossing games I've played
@tartley @earthlightning @futurebird I’m not much of a gamer but I’m gonna have to look this one up. On Steam you say? Hope it runs on Mac.
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Stardew valley is a popular game with people in my generation. Like most video games it's a power fantasy.
In this case about growing food, having a functional "third space" in your community and fixing public transit. Pure escapism.
Also there are magic forest spirits and dungeons with monsters and treasures.
@futurebird I also see it as a fantasy that how much effort you put into something actually leads to benefits and growth in your life (as opposed to most of our work lives that just burn us out and then toss us aside worse off than we started), and that we can actually own our own homes 😅😅😅
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@earthlightning @futurebird "Well, shit."
"Yeah, uh, that's actually one of the reasons why the sewers are a problem..."
@LexYeen @earthlightning @futurebird and there's your dungeon levels :)
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@OctaviaConAmore @futurebird @emlove I dunno. The way Stardew Valley handles sleep is more of an anxiety inducing panic IMO. In every stream I've seen there was at least once with the person running in panic as that clock ticked down.
I still can't, for the life of me, understand why they made the timescale so much worse in Stardew Valley versus the games it's copying or, for that matter, why they made the punishment for not going to sleep on time so much worse, or why they made the time you must go to sleep or else so blasted early... In Rune Factory you go to sleep by 4am or you have a random chance of maybe getting sick (which can be cured by taking a sickness cure or at the clinic in some games — was a good excuse to visit Iris in Oceans, lol.)
It just temporarily lowered stats.
@nazokiyoubinbou @futurebird @emlove oooh, right, Stardew Valley has the limitations and everything
I think I had the Elder Scrolls wait anywhere sleep anywhere for any set length of time system in mind gor some reason
I wonder if Stardew Valley is made by morning people...

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@nazokiyoubinbou @futurebird @emlove oooh, right, Stardew Valley has the limitations and everything
I think I had the Elder Scrolls wait anywhere sleep anywhere for any set length of time system in mind gor some reason
I wonder if Stardew Valley is made by morning people...

@OctaviaConAmore @futurebird @emlove I can absolutely believe it's by morning people...
I mean, I get that the actual farming generally needs the light of day. And certainly traditionally farming was done in the light of day. But there's so much else in the game and wow is it punishing on time to try to do any of it.
I think of all the games of this type I've ever played it has the fastest timescale and the earliest bed time.
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