Time for #genuary!
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#genuary Day 5: Write “Genuary”. Avoid using a font.
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#genuary Day 5: Write “Genuary”. Avoid using a font.
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#genuary Day 7: "Boolean algebra"
Fun fact: Good kerning can save a lot of space! 💡
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#genuary Day 7: "Boolean algebra"
Fun fact: Good kerning can save a lot of space! 💡
#genuary Day 8: "A City. Create a generative metropolis."
Had a lot of fun designing the "planetize" coordinate transform! :) It's so cool to think in shader logic!
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#genuary Day 8: "A City. Create a generative metropolis."
Had a lot of fun designing the "planetize" coordinate transform! :) It's so cool to think in shader logic!
#genuary Day 9: "Crazy automaton"
Made an explorer for "elementary cellular automata"!
By moving the mouse, you can change the Wolfram code (which defines, in bits, a table for how to compute a pixel from the previous line).
This also was the first time I've tried the #fennel language – a Lisp that compiles to Lua! #tic80 has several of these niche little languages built-in! <3
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#genuary Day 9: "Crazy automaton"
Made an explorer for "elementary cellular automata"!
By moving the mouse, you can change the Wolfram code (which defines, in bits, a table for how to compute a pixel from the previous line).
This also was the first time I've tried the #fennel language – a Lisp that compiles to Lua! #tic80 has several of these niche little languages built-in! <3
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#genuary Day 11: "Quine – a program that outputs exactly its own source code"
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#genuary Day 11: "Quine – a program that outputs exactly its own source code"
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#genuary Day 13: "Self portrait"
This also has a "fuzziness" slider; you can try it here: https://files.blinry.org/fuzz/ (Warning: Pretty slow on my machine.)
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#genuary Day 13: "Self portrait"
This also has a "fuzziness" slider; you can try it here: https://files.blinry.org/fuzz/ (Warning: Pretty slow on my machine.)
#genuary Day 14: "Everything fits perfectly"
This was super fun to code. Give me 36 seconds of your time, and afterwards, let me know whether it was worth it! :D