@andre_ourednik @terminaltilt IIRC, there were multiple studies on game streaming which came to the conclusion that even with a thin client, streaming consumes more energy and resources. A local gaming PC is a self-contained device. Streaming not only requires powerful data centres, but also robust infrastructure between your local device and the data centre. Furthermore, thin clients are more prone to be replaced every few years due to non-replaceable batteries and a lack of software updates.
Silver Owl
@silverowl@mastodon.social