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Social Forum federato con il resto del mondo. Non contano le istanze, contano le persone

In the last few days, I was busy working on the #Luanti documentation (function data types, esp.

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    @Luanti @aes also kudos to @rubenwardy who's fixed an issue on CDB in no time after I had tried to upload the new version ๐Ÿ’›
  • ๐ŸŽฎ FOLKS!

    Uncategorized gamedev indiedev indiegame
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    ๐ŸŽฎ FOLKS! Today is the best day of the year to support your favorite creators on itch! Not because of potential sales, but because today the platform gives them their full cut!You're practically paying artists and gamedevs directly <3And if you think of me in these trying times, I have free, pay-what-you-will apps, like Bosca over here:https://yurisizov.itch.io/boscaceoil-blue#gamedev #indiedev #indiegame
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    Hi, I'm not dead. I started a new project that took a while to have anything to show for it. And here it is:Skelly, the bare bones game frameworkIt's ment for 2D pixel art and low poly 3D games. Software rasterizer that builds to web assembly without Emscripten, and without WebGLhttps://wildrose.space/2025/11/12/new-project-wasm-game-framework-without-emscripten/#gamedev #wasm #softwareRenderer #gameFramework #blogPost
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    after a suggestion (which you can read here https://kolektiva.social/@tiotasram/115417432543641175) i've decided to make torches craftable via a fantasy plant (flamereeds, a sort of cattail with an oily/sappy case around flammable cottony inside) combined with sticksalso put the hint indicator at the top of the screen to show block names when you target them#EniBlockGame #GameDev #IndieDev