@alilly@mcc@xgranade yeah, i guess the difference with the hangul thing is that it's a safe assumption no one is using thsoe characters to write their names in modern times, which is not the case for greek or cyrillic -F
@mcc@Hearth@xgranade Yeah but that's much harder to do anything about, unless you want to ban modern speakers of languages written using Cyrillic from using names in their native language, which… don't do that.
@Hearth@xgranade@mcc … Damn, that might be a valid argument in favor of Han unification. How dare things I already made up my mind on have nuance I didn't consider?
@mcc@Hearth@xgranade I'm guessing Q and R are disallowed to mitigate homoglyph attacks. Maybe Old Hangul too, which presumably contains some homoglyphs with modern Hangul.
@harriorrihar gracias, no lo conocía! Apenas toco blender, estudié un año de animación 2D y fue puro toon boom. Imagino que para producir piezas como esta se puede tirar de blender para la iluminación, cámara, etc. Se ve hermoso Jon, admiro mucho tu arte y tus proyectos, un saludo!
Here's my entry for Nodevember #4: Bouquet!The node wranglin' on this one took sooo long. 😅#blender #blender3d #b3d #geometrynodes #procedural #nodevember #nodevember2025
What do you think of my little low-poly arboretum? I've got two trees per "plant functional type" so far, which is up to 8 per biome, so this should hopefully give me enough diversity once I put them into the game.The hard part isn't even the modelling; it's figuring out which species occur where.#GameDev #IndieDev #IndieGame #Blender3D #Blender