I feel like I'm going nuts, all the bodies in my #Godot game just... stopped loading.
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I feel like I'm going nuts, all the bodies in my #Godot game just... stopped loading. I think Godot is convinced there's a circular reference somewhere and so obviously it just silently fails at random.
This is the biggest problem with Godot. No other game engine is so allergic to references.
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I feel like I'm going nuts, all the bodies in my #Godot game just... stopped loading. I think Godot is convinced there's a circular reference somewhere and so obviously it just silently fails at random.
This is the biggest problem with Godot. No other game engine is so allergic to references.
It works in NEW scenes just not EXISTING scenes?
??????
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undefined Oblomov ha condiviso questa discussione
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OK, I loaded my new scene with the working bodies into the adventure framework during runtime and the bodies silently failed just like the old scenes...
And now they fail even in playing the standalone? Where they worked 10s ago?
This is... very strange... thanks #godot...
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OK, I loaded my new scene with the working bodies into the adventure framework during runtime and the bodies silently failed just like the old scenes...
And now they fail even in playing the standalone? Where they worked 10s ago?
This is... very strange... thanks #godot...
Now it's... unloading the body script and pretending the body base node is just a raw rigidbody3D.
???
I am honestly 100% lost. This is just fucking strange. Yes, I've reloaded the project.