Updated to #godot 4.5 quite easily, but didn't manage to figure out a good way to do what I wanted with the stencil mask
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Updated to #godot 4.5 quite easily, but didn't manage to figure out a good way to do what I wanted with the stencil mask.
I know how to do each part, but unfortunately it appears that decals can't write to the buffer. So I can use a decal to create a stencil mask.
Grr.
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undefined Oblomov ha condiviso questa discussione
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Updated to #godot 4.5 quite easily, but didn't manage to figure out a good way to do what I wanted with the stencil mask.
I know how to do each part, but unfortunately it appears that decals can't write to the buffer. So I can use a decal to create a stencil mask.
Grr.
It seems like decals can't even paint alpha. Their alpha influences how much they paint onto the projected surface, but cannot change the alpha of the surface they're projecting onto.
That's really all I would need, I think. Shame it also seems impossible...