hm. so im vaguely planning for block game:
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hm. so im vaguely planning for block game:
1. in game pixel editor for making paintings
2. player music via mml/abc music notation
3. cpu which can run a program from a chunk with instruction blockswhat if i combine 1 (VRAM data) and 2 (audio data) with 3 and add a screen >_>
<_<
@eniko There's stuff a bit like that in luanti, via mods. Some devs got pretty resourceful with things like that.
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hm. so im vaguely planning for block game:
1. in game pixel editor for making paintings
2. player music via mml/abc music notation
3. cpu which can run a program from a chunk with instruction blockswhat if i combine 1 (VRAM data) and 2 (audio data) with 3 and add a screen >_>
<_<
@eniko But the question is, does it run Doom?
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@eniko But the question is, does it run Doom?
@thomastc i mean, maybe
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hm. so im vaguely planning for block game:
1. in game pixel editor for making paintings
2. player music via mml/abc music notation
3. cpu which can run a program from a chunk with instruction blockswhat if i combine 1 (VRAM data) and 2 (audio data) with 3 and add a screen >_>
<_<
@eniko Back up, Photosbop. There's a new competitor in town.
[boots up Eniblockgame and uses an in-game PC to draw]
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hm. so im vaguely planning for block game:
1. in game pixel editor for making paintings
2. player music via mml/abc music notation
3. cpu which can run a program from a chunk with instruction blockswhat if i combine 1 (VRAM data) and 2 (audio data) with 3 and add a screen >_>
<_<
@eniko@mastodon.gamedev.place I can't wait to play doom
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hm. so im vaguely planning for block game:
1. in game pixel editor for making paintings
2. player music via mml/abc music notation
3. cpu which can run a program from a chunk with instruction blockswhat if i combine 1 (VRAM data) and 2 (audio data) with 3 and add a screen >_>
<_<
@eniko I am all for Block Game game engine, especially if it means making music with mml.
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@andre more like https://www.youtube.com/watch?v=bqgNTR7VY4k but less janky
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hm. so im vaguely planning for block game:
1. in game pixel editor for making paintings
2. player music via mml/abc music notation
3. cpu which can run a program from a chunk with instruction blockswhat if i combine 1 (VRAM data) and 2 (audio data) with 3 and add a screen >_>
<_<
i dunno, maybe this is too silly even for magitek
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i dunno, maybe this is too silly even for magitek
@eniko@mastodon.gamedev.place "too silly" are words made by cowards who marred their own greatness for fear of ascending beyond mortal bounds
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i dunno, maybe this is too silly even for magitek
@eniko Question is, though...
...will it be able to run Doom? 🤔
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@eniko Question is, though...
...will it be able to run Doom? 🤔
@0x0961h in 4096 instructions? Unlikely
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i dunno, maybe this is too silly even for magitek
On the other hand, it's my game and I do what I want
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On the other hand, it's my game and I do what I want
@eniko You would cry too if it happened to you!
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On the other hand, it's my game and I do what I want
@eniko I would play this game no matter what the language is
I loved hex crafting in minecraft and that one has a kind of assembly language with abstract glyphs for code -
i dunno, maybe this is too silly even for magitek
@eniko no such thing
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hm. so im vaguely planning for block game:
1. in game pixel editor for making paintings
2. player music via mml/abc music notation
3. cpu which can run a program from a chunk with instruction blockswhat if i combine 1 (VRAM data) and 2 (audio data) with 3 and add a screen >_>
<_<
@eniko we now begin a counter that will count up until the day someone implements Block Game in Block Game, I suppose
...it goes without saying that it will run Doom, of course
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