I'm spending too much time cleaning up code for a quick prototype I will never work on again.
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I'm spending too much time cleaning up code for a quick prototype I will never work on again.
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I'm spending too much time cleaning up code for a quick prototype I will never work on again.
@grumpygamer same, girl.
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I'm spending too much time cleaning up code for a quick prototype I will never work on again.
@grumpygamer does it spark joy?
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I'm spending too much time cleaning up code for a quick prototype I will never work on again.
@grumpygamer oh, I feel that.
"I only need an X and Y variable, nothing more. Only this one time, never used again. I could just declare them and be fine... Or I could wrap it in an typedef struct and write _new(), _get(), _set() and _delete() functions for it"
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I'm spending too much time cleaning up code for a quick prototype I will never work on again.
@grumpygamer You may be wasting your time, Ron. But are you having fun?
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@grumpygamer does it spark joy?
@thomasmey Yes, sadly.
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